# Levels

**URL:** https://forum.makecode.com/t/levels/7370
**Category:** Help
**Created:** [April 14, 2021, 4:09pm UTC](https://forum.makecode.com/t/levels/7370 "2021-04-14T16:09:56Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [April 14, 2021, 4:31pm UTC](https://forum.makecode.com/t/levels/7370/2 "2021-04-14T16:31:58Z")

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Yes, it would actually be pretty easy. The hard part is that you have to make sure the level can be playable. In my ( **SHAMELESS SELF PROMOTION** ) [Crossy Roads 3](https://forum.makecode.com/t/crossy-roads-3/7348/8), each map is different. But I’ve made basically no effort to ensure that the level is playable, so there may be a hit and miss. For platformer games, you could probably do something like this:

1. Make a starting platform for the player.
2. Now place some blocks for the player to walk on
3. Leave a gap
4. Choose whether to move the next platforms higher or lower or not.
5. Go back to step 2 until you hit the end
6. Place an ending platform.

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