# Links awakening remake

**URL:** <https://forum.makecode.com/t/links-awakening-remake/15888>\
**Category:** Collaboration\
**Created:** [October 17, 2022, 9:25pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888 "2022-10-17T21:25:18Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Arexcl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/arexcl/32/10427_2.png) [@Arexcl](https://forum.makecode.com/u/Arexcl)\
**Post date:** [October 17, 2022, 9:25pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/1 "2022-10-17T21:25:18Z")

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will anyone help

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [October 18, 2022, 4:33pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/2 "2022-10-18T16:33:18Z")

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Check out my Ocarina of Time remake. It should help give you some ideas on how to do certain mechanics.

> [@The Legend of Zelda: Ocarina of Time](https://forum.makecode.com/t/the-legend-of-zelda-ocarina-of-time/11265):
>
> Please note that I have not coded the entirety of the game, but rather I made it so you can explore the map and if you want, defeat the Phantom Ganon at Hyrule Castle. I did not add any dungeons whatsoever and I do not plan to add any in the future. If you complete the game in less than 5 minutes, Zelda will be saved. If not, Zelda will be killed. Once you finish the game, you will be transported to the entrance of Hyrule Castle, allowing you to continue the rest of the game. Controls: WASD …

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**Author:** ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)\
**Post date:** [October 18, 2022, 4:38pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/3 "2022-10-18T16:38:45Z")

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ok I willllllllllll

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**Author:** ![Cheetor11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cheetor11/32/34643_2.png) [@Cheetor11](https://forum.makecode.com/u/Cheetor11)\
**Post date:** [June 16, 2026, 4:41pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/4 "2026-06-16T16:41:50Z")

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I have a link engine if you wanna give it a look I don’t mind if you use it

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**Author:** ![Cheetor11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cheetor11/32/34643_2.png) [@Cheetor11](https://forum.makecode.com/u/Cheetor11)\
**Post date:** [June 16, 2026, 4:41pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/5 "2026-06-16T16:41:56Z")

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It has sword slashes

Movement

Spin attack lvl1

Spin attack lvl2(wasn’t in LA)(Makes you dizzy

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**Author:** ![Cheetor11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cheetor11/32/34643_2.png) [@Cheetor11](https://forum.makecode.com/u/Cheetor11)\
**Post date:** [June 16, 2026, 4:42pm UTC](https://forum.makecode.com/t/links-awakening-remake/15888/6 "2026-06-16T16:42:03Z")

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> [@Recreated my old Zelda engine! (For the legend of Zelda the land between)](https://forum.makecode.com/t/recreated-my-old-zelda-engine-for-the-legend-of-zelda-the-land-between/43862/7):
>
> V3

This is the engine version before I made the tiles and map and title screen but it should work
