@richard , do you have any extensions to make title screens in raycasting? I’ve been trying, but it doesn’t work.
@tjayy67 i can think of two ways. first, if you make a sprite relative to camera then it gets ignored by the raycasting, so you can just turn on the “relative to camera” flag for all of your title screen sprites (it’s in the “Auto Destroy” dropdown)
second, you can use the “toggle display mode” in the raycasting extension to temporarily turn off the 3d rendering, then turn it back on when you leave the title screen
Just use a relative to camera block for the menu!!

for “the birthday room” do you mean level fun?
I know right he just seems to stalk you at first
yes @Player_246 I forgot what it was called that’s why I called it birthday room
Thank you Richard! I’m gonna add that in soon.
I SWEAR I ALMOST JUMPED OUT MY CHAIR AND SCREAMED WHEN I SAW THE MONSTER TURN THE CORNER MOMMY IM SCARED
(sentence)
LOL. I’m glad you liked it. ![]()
Try to escape…
btw, if you haven’t figured it out yet, Theres more than one level
. I’ve added up to Lights Out.