# Make MakeCode Arcade Project an Emulator Exe file

**URL:** <https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788>\
**Category:** Help\
**Created:** [November 7, 2021, 8:27pm UTC](https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788 "2021-11-07T20:27:48Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Pixiloom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixiloom/32/5256_2.png) [@Pixiloom](https://forum.makecode.com/u/Pixiloom)\
**Post date:** [November 7, 2021, 8:27pm UTC](https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788/1 "2021-11-07T20:27:48Z")

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I need help converting my makecode arcade project into an exe which can be played like other games like Minecraft

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**Author:** ![Salex](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/salex/32/15835_2.png) [@Salex](https://forum.makecode.com/u/Salex)\
**Post date:** [December 20, 2022, 5:53pm UTC](https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788/2 "2022-12-20T17:53:28Z")

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Wait, this is possible? If so, how? I want to know now too!

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**Author:** ![Pandas](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pandas/32/17139_2.png) [@Pandas](https://forum.makecode.com/u/Pandas)\
**Post date:** [September 12, 2024, 9:18pm UTC](https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788/3 "2024-09-12T21:18:20Z")

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I have been wondering about this and you can make exports for different hardware in make code arcade hardware like the Pi0 and adafruit pygamer so if we could just make an emulator for one of these kinds of hardware that might be a go I did find a app called Zero Mate witch is a raspberry pi 0 emulator I’m trying to test if it reads the Pi0 export files

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [September 12, 2024, 10:16pm UTC](https://forum.makecode.com/t/make-makecode-arcade-project-an-emulator-exe-file/10788/4 "2024-09-12T22:16:12Z")

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rather than going the emulator route, I think you might have more luck packaging up the web simulator in an [electron](https://www.electronjs.org/) app. when you publish a project to github, we automatically generate a github pages site with the game embedded in it.

for example, i just created this repo from within the makecode editor:

> **[GitHub - riknoll/arcade-github-pages-example: A MakeCode project](https://github.com/riknoll/arcade-github-pages-example)**
>
> A MakeCode project

you can play the game on github pages [here](https://riknoll.github.io/arcade-github-pages-example/)

the source for that page is located within the repo in the `assets/` folder:

> **[arcade-github-pages-example/assets at master ·...](https://github.com/riknoll/arcade-github-pages-example/tree/master/assets)**
>
> A MakeCode project. Contribute to riknoll/arcade-github-pages-example development by creating an account on GitHub.

it would be pretty easy to take those files and wrap them in an electron project. plus, this would be cross platform out of the box.
