# MakeCode Arcade demoscene?

**URL:** https://forum.makecode.com/t/makecode-arcade-demoscene/16250
**Category:** Arcade
**Tags:** music, art, demo, graphics-and-math
**Created:** [November 9, 2022, 6:08pm UTC](https://forum.makecode.com/t/makecode-arcade-demoscene/16250 "2022-11-09T18:08:34Z")
**Posts on this page:** 1
**Showing post:** 40

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### Author: ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)
#### Post date: [January 11, 2024, 9:54pm UTC](https://forum.makecode.com/t/makecode-arcade-demoscene/16250/40 "2024-01-11T21:54:07Z")

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Another GIANT leap forward for the MCA demoscene!!!:

> [@Brohann's 3D devlog](https://forum.makecode.com/t/brohanns-3d-devlog/20917/54):
>
> HUGE UPDATE I optimised the engine to literally be 50 times faster. @Kiwiphoenix364 the problem was not calculating the vertices, the slowdown was from sorting the triangles with the sortarray thingy, so I used a different way of sorting the triangles array.

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