# Makecode Arcade to GBA?

**URL:** https://forum.makecode.com/t/makecode-arcade-to-gba/18114
**Category:** Arcade
**Created:** [February 22, 2023, 5:49pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114 "2023-02-22T17:49:39Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Salex](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/salex/32/15835_2.png) [@Salex](https://forum.makecode.com/u/Salex)
#### Post date: [February 22, 2023, 5:49pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/1 "2023-02-22T17:49:39Z")

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My doublestroking keyboard is back and worse thaan ever, so sorry in advance.

Ok, so I have an idea: How do we make Maaakecode Arcade use a .gba formaat? I have been considering getting aa flashcaart for gba (for my ds lite lol) aand it would be cool to get my games working there.

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### Author: ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)
#### Post date: [February 23, 2023, 4:59pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/2 "2023-02-23T16:59:14Z")

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Makecode is open source

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### Author: ![Salex](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/salex/32/15835_2.png) [@Salex](https://forum.makecode.com/u/Salex)
#### Post date: [February 23, 2023, 6:42pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/3 "2023-02-23T18:42:55Z")

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I’m sorry, but I don’t understand: How would this help? Are you suggesting we alter the code so that it compiles to a .gba file?

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### Author: ![urassari](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/urassari/32/9535_2.png) [@urassari](https://forum.makecode.com/u/urassari)
#### Post date: [November 14, 2023, 5:06pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/4 "2023-11-14T17:06:03Z")

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**I DONT CARE IF THIS IS DEAD I WANT TO PLAY MAKECODE ON MY DSI** (using an emulator for gba) **!!!**

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### Author: ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)
#### Post date: [November 15, 2023, 5:49pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/5 "2023-11-15T17:49:57Z")

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I don’t know what any of this is sry lol

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [November 20, 2023, 7:01pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/6 "2023-11-20T19:01:37Z")

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In theory this would be possible if we put an external processor inside the cartridge(like the super FX chip) and sent the screen data to the gba to display. Unfortunately no one with the required expertise has time for it.

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### Author: ![SoftTalker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/softtalker/32/10776_2.png) [@SoftTalker](https://forum.makecode.com/u/SoftTalker)
#### Post date: [March 20, 2024, 7:57pm UTC](https://forum.makecode.com/t/makecode-arcade-to-gba/18114/7 "2024-03-20T19:57:26Z")

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dawg you said it like he was done for 💀
