# Makecode Builder

**URL:** <https://forum.makecode.com/t/makecode-builder/17816>\
**Category:** Arcade\
**Tags:** game\
**Created:** [February 6, 2023, 6:49am UTC](https://forum.makecode.com/t/makecode-builder/17816 "2023-02-06T06:49:10Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)\
**Post date:** [February 10, 2023, 5:46pm UTC](https://forum.makecode.com/t/makecode-builder/17816/15 "2023-02-10T17:46:33Z")

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@Unique  
The cursor feature is so cool!  
As to the wall through bug, I noticed self sprite doesn’t appear in tilemap mode, if its Image is empty(or transparent), it can’t be block by wall in physical engine of Arcade. I didn’t have a clue why it happened yet, with a fast trying.  
What I can say now is, the version should not the problem, cause walls work well in my project [Minecraft-like Tilemap Editor](https://forum.makecode.com/t/a-minecraft-like-tilemap-editor/12964), which using v0.3.2 too.  
I will dig more when I have time…

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