# MakeCode Kart

**URL:** https://forum.makecode.com/t/makecode-kart/5787
**Category:** Collaboration
**Tags:** art
**Created:** [January 27, 2021, 4:09pm UTC](https://forum.makecode.com/t/makecode-kart/5787 "2021-01-27T16:09:21Z")
**Posts on this page:** 1
**Showing post:** 57

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### Author: ![kwx](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kwx/32/1545_2.png) [@kwx](https://forum.makecode.com/u/kwx)
#### Post date: [July 15, 2021, 9:06pm UTC](https://forum.makecode.com/t/makecode-kart/5787/57 "2021-07-15T21:06:10Z")

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Nice! Unfortunately it may be difficult to get it running at good performance on mobile hardware. My PyGamer claims your “Mode 7 with perspective” demo is running at 0.4 fps :-/

This could be sped up by moving to integer math and avoiding divides in the inner loop, but I think it’s still going to be a strain unless there’s low-level runtime support for perspective texture lookup. There’s blitRow (see [Is it possible to write directly to screen (pixels) on the Arcade? - #8 by mmoskal](https://forum.makecode.com/t/is-it-possible-to-write-directly-to-screen-pixels-on-the-arcade/510/8)), but that can’t do perspective correction as far as I know.

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