# MeatballDev Sneak Peaks

**URL:** <https://forum.makecode.com/t/meatballdev-sneak-peaks/24314>\
**Category:** Game Design\
**Tags:** game, make, extension, demo, art\
**Created:** [November 16, 2023, 9:20pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314 "2023-11-16T21:20:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [November 16, 2023, 9:20pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/1 "2023-11-16T21:20:57Z")

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> **Leak**
>
> ![arcade-Missile-Battlegrounds---v1.26.3-Pre-Release](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/972ba9d1fddedc4e6746fc77a96feceb25fc7ee3.png)

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [November 20, 2023, 10:19pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/2 "2023-11-20T22:19:12Z")

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Mxuqz: Kagd Ymsqefk, U ragzp ftq bqdrqof egbqd iqmbaz  
Mxuqz Wuzs: Saaaap, Saaaap  
Mxuqz: Ftqk mdq omxxqp tgymze  
Mxuqz Wuzs: Mttt, Tgymze, Uszadmzf Tgymze, Ftqk pqhagd itmf ftqk paz’f gzpqdefmzp  
Mxuqz: Ftq bqdrqof egbqd eaxpuqd  
Mxuqz Wuzs: Saap van

Oayuzs uz Pqoqynqd

> **[Online Caesar Cipher Wheel | Computer Scienced](https://computerscienced.co.uk/site/caesar-cipher-wheel/caesar-cipher/)**
>
> Enter the shift value: Try an encryption task Try a decryption task Instructions (click to expand) https://youtu.be/dMz8274CaTM This is an online version of the Caesar cipher wheel. Simply enter the

Steps  
Click Link  
Set the shift value to 12  
Decrypt the leak

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [November 27, 2023, 6:32pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/3 "2023-11-27T18:32:52Z")

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![Screenshot 2023-11-27 8.22.05 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/d/db4884bfbec3e0640695036d1655e4da4d192c16.png)  
Hmm, What does this button do

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<div class="post-metadata">

**Author:** ![x\_x](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/x_x/32/12075_2.png) [@x\_x](https://forum.makecode.com/u/x_x)\
**Post date:** [November 28, 2023, 8:19pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/4 "2023-11-28T20:19:30Z")

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Cool:D

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [March 4, 2024, 7:15pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/5 "2024-03-04T19:15:17Z")

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Missile Battlegrounds - The Resurgence Update  
Coming Soon  
🚀 Features 🚀

- Achievements Removed
- Quests
- XP
- More Enemies
- Bug Fixes
- Boss Fight Revamp
- Blog
- Maps
- More Items in Shop
- Classic Mode renamed to Campaign
- PvP Revamp
- 1.26 - 1.28 features will be added to Multiplayer
- Nerfs

⚔ PvP ⚔

- Random Shields
- Health Regens over time

🔎 Bug Fixes 🔎

- General Optimization
- Bug #22 Fixed
- Bug #18 Fixed

💪 Multiplayer 💪

- Player 2 Character Customization
- Kill Streaks

📜 Quests 📜

- Randomized Quests
- 50 Different Quests
- Quest Earnings will Vary

🔻 Nerfs 🔻

- Second Shield Nerf - Shield will go away after 20 seconds
- Charged Attack Nerf - Charged attack is now a big laser

🫥 Other 🫥

- Missile Battlegrounds YouTube Channel
- Community Events

🌆 Events 🌆

- First Annual Community Update - March 20 - March 30
- Cosmetics Design Contest - March 7 - March 19
- Devblog 1 - March 6

Estimated Full Release Date - June 12th

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [March 25, 2024, 6:33pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/6 "2024-03-25T18:33:01Z")

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Missile Battlegrounds Preview - 1.29 - Bug Fixes and Optimization

> **[Missile Battlegrounds - v1.29 - Preview 1 - Bug Fixes and Optimization](https://arcade.makecode.com/88736-23719-44618-10118)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 13, 2024, 5:07pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/7 "2024-05-13T17:07:14Z")

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First Step is Always Concept Art

 ![Add a heading (2)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/4/45be9f2dd24b900544f693188941c7cca13c0f43.jpeg)

Introducing Special Skin Abilities

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [May 13, 2024, 6:15pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/8 "2024-05-13T18:15:11Z")

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oh cool looks fun

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [July 11, 2024, 5:04pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/9 "2024-07-11T17:04:09Z")

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AI is taking over

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [August 9, 2024, 4:44pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/10 "2024-08-09T16:44:05Z")

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Before I can even look at 1.29, I am announcing the second part to 1.28 - The Customization Update, this may cause frustration so I am going to announce to 1.28 release date May 27th, 2025, 1:00 PM EST We will try to provide with the update to make it meet our Update Goals, Better than the previous update

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [August 12, 2024, 1:26pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/11 "2024-08-12T13:26:36Z")

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Correction: 1.29 release date

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [August 26, 2024, 4:43pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/12 "2024-08-26T16:43:38Z")

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Beta Multiplayer will come out with the release of the 1st part of the Resurgence Update, it will be available to a select amount of people  
It is either gonna be radio frequencies or codes

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [August 30, 2024, 10:48pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/13 "2024-08-30T22:48:58Z")

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Missile Battlegrounds 2.0 Update - First Part of a Major Revival

- Sectors (NO WE DID NOT COPY OPERIUS, THIS WAS PLANNED SINCE 2023)
- Mothership
- Menu Revamp
- Charged Attack Revamp
- Revamped Customization
- No More Preset Assets
- Optimization
- Quests
- PvP Remake
- New Music
- Blog
- EXP
- More Settings
- Custom BG
- Multiplayer Refresh
- Player 2 Character Customization
- Nerfs
- Easter Eggs
- Multiplayer Hub
- Lore

Coming on August 30th, 2025, 12:00 EST

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 10, 2024, 1:32pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/14 "2024-10-10T13:32:52Z")

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[@moderators](https://forum.makecode.com/groups/moderators) Can you rename this to MeatballDev Sneak Peaks

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 21, 2024, 2:35pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/15 "2024-10-21T14:35:27Z")

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Update probably gonna release in late 2024 to early 2025 if I am fast enough

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 21, 2024, 2:37pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/16 "2024-10-21T14:37:24Z")

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I finished the art, remake, menu, and Health Rebooter, I am now working on sectors and ESC’s

What is ESC?  
ESC stands for Enemy SpawnStat Configuration, it is essentially the rules that Enemy Projectiles must follow, examples are

```auto
EnemSTSpeed
EnemEDSpeed
EnemAccStats
EnemSpawnSector
EnemSpawnScore
EnemHealth
EnemProperties
EnemSpawnRate

```

Yes I did overcomplicate the names

* * *

Why Not Hard Code into Enemy?  
Easier Modding Support

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 21, 2024, 5:32pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/17 "2024-10-21T17:32:30Z")

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Just Finished the High Velocity Missile

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 21, 2024, 5:32pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/18 "2024-10-21T17:32:43Z")

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SECTOR NOTE:  
When the Update does release don’t complain about the Bug where the Sector Timer still goes after you die, I am aware of the bug and it will be fixed in 2.1

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 22, 2024, 8:07pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/19 "2024-10-22T20:07:18Z")

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# Missile Battlegrounds 2.0 - New Horizons | **Open Beta**

* * *

* * *

Howdy Everyone, After months of mostly Radio Silence we are here with an Open Beta test of our Next Update, New Horizons! As you might already know, I have been cookin’ on this update and I will continue to cook. Go ahead and see our progress and don’t be scared to report bugs or suggest features. I am running out of Ideas, and hey, if it doesn’t make it into the update, it might land in my Ideas Checklist!

* * *

* * *

**What’s New?**

- Enemies

- Art

- Menu

- Sectors

- Boss Sprite (Just Destroy it)

- New Color Palette

- ALS Ship Rebooter

* * *

* * *

> **[Missile Battlegrounds V - 2.0 - New Horizons](https://arcade.makecode.com/S00827-92482-53497-95733)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

* * *

* * *

Report Any Bugs you encounter and if possible, provide a fix if you want!

We are Open for Feedback and Suggestions

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Engoy!

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 ![Add a heading (4)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/7/67d442c90f933fad951a1e669c524edef614a65c.jpeg)

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 23, 2024, 4:08pm UTC](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314/20 "2024-10-23T16:08:51Z")

</div>

* * *

## Development Update

* * *

Release Date Confirmed  
March 15th 2025 12:45 EDT

> **More Info**
>
> So March 15th is still an estimate, but it’s and educated guess, if I finish early I will not release it early but do QA Testing, 2.0 will be the biggest update but don’t take my word on it because I will probable make a bigger update

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## Missile Battlegrounds 2.0: New Horizons

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[Next page](https://forum.makecode.com/t/meatballdev-sneak-peaks/24314.md?page=2)
