# Mega Man Fangame

**URL:** <https://forum.makecode.com/t/mega-man-fangame/12681>\
**Category:** Collaboration\
**Created:** [March 14, 2022, 3:13pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681 "2022-03-14T15:13:12Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [March 14, 2022, 3:13pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/1 "2022-03-14T15:13:12Z")

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Hello. I wanna make a Mega Man fangame in MakeCode Arcade. Anyone wanna help?

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**Author:** ![Windoman](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/windoman/32/10084_2.png) [@Windoman](https://forum.makecode.com/u/Windoman)\
**Post date:** [March 14, 2022, 8:45pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/2 "2022-03-14T20:45:46Z")

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i will

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**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [March 14, 2022, 11:40pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/3 "2022-03-14T23:40:51Z")

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Great. I have basically a (mostly working) engine, so all that needs to be done now are things like bosses, music, stage and weapon select, and level design! I will wait for other people who wanna help, so we can have some more people to collab with.

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**Author:** ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)\
**Post date:** [November 7, 2022, 12:14pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/5 "2022-11-07T12:14:44Z")

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ok link?

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**Author:** ![BitCrusher786](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitcrusher786/32/7234_2.png) [@BitCrusher786](https://forum.makecode.com/u/BitCrusher786)\
**Post date:** [November 29, 2022, 7:23pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/6 "2022-11-29T19:23:54Z")

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guess i could do something 🙂

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**Author:** ![qwerty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/qwerty/32/7103_2.png) [@qwerty](https://forum.makecode.com/u/qwerty)\
**Post date:** [December 8, 2022, 12:58am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/7 "2022-12-08T00:58:18Z")

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Me too! I want to help!

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**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [December 27, 2023, 4:49am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/8 "2023-12-27T04:49:34Z")

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So… this post…  
TBH, I pretty much just stopped working on this and eventually forgot.  
However, I started working on a new engine yesterday, and, in the process of releasing it, found that I posted this topic almost a year ago.

Link: [https://arcade.makecode.com/S49283-86601-02505-73132](https://arcade.makecode.com/S49283-86601-02505-73132)

As it stands, there isn’t really anything to show besides the engine itself, which is still a work-in-progress.

> **Controls**
>
> WASD/Arrow Keys - Move  
> Z/Q - Jump  
> X/E - Attack  
> ~/Menu - Change Weapon  
> S/Down + Z/Q - Slide

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<div class="post-metadata">

**Author:** ![DEBOI](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/deboi/32/25485_2.png) [@DEBOI](https://forum.makecode.com/u/DEBOI)\
**Post date:** [December 27, 2023, 5:58pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/9 "2023-12-27T17:58:02Z")

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THIS IS SUPER GOOD. I LOVE the animations!!! 🙉

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [December 27, 2023, 6:54pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/10 "2023-12-27T18:54:30Z")

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The boomerang is really cool, nice work!

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**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [February 5, 2024, 5:11pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/11 "2024-02-05T17:11:46Z")

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Small Update!  
Updating has been slow for reasons I’d rather not discuss, so the update is a bit on the shorter side this time.  
Link: [https://arcade.makecode.com/S49283-86601-02505-73132](https://arcade.makecode.com/S49283-86601-02505-73132)

> **Changelog**
>
> -Added “READY” text and teleporting animation  
> -Added weapons menu(still only 3 weapons currently)  
> -Added damage and death events

One last thing before I go:  
There are some (currently) unused animations in the code, which will be implemented in a later update(not the next, unless I get a sudden surge of effort and add varying shooting animations and bosses.)

> **Controls(mainly the same)**
>
> WASD/Arrow Keys - Move  
> Z/Q - Jump, Select weapon in Weapon Menu  
> X/E - Attack  
> ~/Menu - Open Weapon Menu  
> S/Down + Z/Q - Slide

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<div class="post-metadata">

**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [March 17, 2024, 1:44am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/12 "2024-03-17T01:44:29Z")

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I finally got around to adding more stuff to the engine:]. I added a Robot Master (or boss for non-MM fans) that will be used in the final build in the game. The AI, however, is most likely going to be changed a bit ~~so it doesn’t look so bad~~.

> **Future Things**
>
> The next update should have comments in the code so other people can actually understand what they’re looking at (one of the simplest things in the game (the shooting) had to be minimized bc it took up too much space, it takes up about half the area in terms of length =P).
> 
> btw, i have actually been making concepts for other RMs (3 done so far), so Blaze Man isnt alone

Game Link: [https://makecode.com/\_6aJ4b6DeJ1wu](https://makecode.com/_6aJ4b6DeJ1wu)

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [March 22, 2024, 10:19pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/13 "2024-03-22T22:19:41Z")

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I’m here from channel 0! this is AMAZINGGGGGG AND I never even played megaman! SO COOLLL!!!

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [April 6, 2024, 3:09am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/14 "2024-04-06T03:09:12Z")

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how do you add Z/Q?

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [April 6, 2024, 3:09am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/15 "2024-04-06T03:09:20Z")

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And X/E?

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<div class="post-metadata">

**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [April 7, 2024, 11:06pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/16 "2024-04-07T23:06:22Z")

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What do you mean?

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [April 12, 2024, 3:25pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/17 "2024-04-12T15:25:24Z")

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> [@IMakeCode](#):
>
> Z/Q - Jump  
> X/E - Attack

This is what i meant

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<div class="post-metadata">

**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [April 12, 2024, 9:59pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/18 "2024-04-12T21:59:13Z")

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If you mean the dropdown menu in the message, that can be done by clicking on the cog on the cog, then the option that says ‘hide details,’ and add the text you want hidden where it says ‘This text will be hidden.’

> **Example**
>
> This text is hidden.

If you mean the keybinds, they are built into MakeCode Arcade.  
If either of these aren’t what you meant, could you please elaborate further?

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [April 13, 2024, 4:46pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/19 "2024-04-13T16:46:04Z")

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oh. sry i didnt know there were so many buttons that could be used in makecode XD

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<div class="post-metadata">

**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/17303_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [April 29, 2024, 2:39am UTC](https://forum.makecode.com/t/mega-man-fangame/12681/20 "2024-04-29T02:39:36Z")

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So uh, bit of bad news.  
As of recently, the engine that was being worked on had corrupted and now doesn’t work. However, I do have older version of the engine posted here as well as other older engines.  
In the meantime(when i find the motivation to start working on it again), here is what the stage select will look like in the final version: [https://makecode.com/\_iiRcdAhrT0ey](https://makecode.com/_iiRcdAhrT0ey)

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<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [April 29, 2024, 4:09pm UTC](https://forum.makecode.com/t/mega-man-fangame/12681/21 "2024-04-29T16:09:39Z")

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this is super hot fire, its awesome

[Next page](https://forum.makecode.com/t/mega-man-fangame/12681.md?page=2)
