# \[Message Received\]

**URL:** <https://forum.makecode.com/t/message-received/42159>\
**Category:** Arcade\
**Created:** [February 15, 2026, 12:02am UTC](https://forum.makecode.com/t/message-received/42159 "2026-02-15T00:02:53Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [February 26, 2026, 4:48am UTC](https://forum.makecode.com/t/message-received/42159/8 "2026-02-26T04:48:30Z")

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It’s hard to say without a link-- I’m assuming you mean you have sprites trying to pathfind to the player?  
I’d suggest the [a\* pathfinding extension](https://forum.makecode.com/t/tilemap-path-finding-a-beta/1846) if you’re specifically trying to avoid walls!

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