# Mila the Ladubug - Game jam devlog

**URL:** <https://forum.makecode.com/t/mila-the-ladubug-game-jam-devlog/46390>\
**Category:** Arcade\
**Created:** [October 8, 2026, 11:13pm UTC](https://forum.makecode.com/t/mila-the-ladubug-game-jam-devlog/46390 "2026-10-08T23:13:39Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [October 8, 2026, 11:13pm UTC](https://forum.makecode.com/t/mila-the-ladubug-game-jam-devlog/46390/1 "2026-10-08T23:13:39Z")

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New game jam, new devlog topic i will accidentally let die 20 days in. This also doubles as a sprite stars devlog since i haven’t done those. Have a look at the movement engine demo!

> **[Mila the Ladybug demo](https://arcade.makecode.com/23128-50173-53041-07503)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Mila the Ladybug will play like a classic sonic game, but with new movement stuff. This is the most complicated player movement system i’ve done yet (new to this stuff, usually i go with Move with buttons), so feel free to suggest changes.

Things in the works:  
-Variable jump height  
-Walk animations  
-Something to replace Rings

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [October 9, 2026, 3:11am UTC](https://forum.makecode.com/t/mila-the-ladubug-game-jam-devlog/46390/2 "2026-10-09T03:11:36Z")

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oooh cool

I would give a 😮 but I cant for another 9 hours

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [October 15, 2026, 4:07am UTC](https://forum.makecode.com/t/mila-the-ladubug-game-jam-devlog/46390/3 "2026-10-15T04:07:14Z")

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bilangus “try to keep topic alive” challenge

Engine demo 2 is here!

> **[Mila the Ladybug demo 2](https://arcade.makecode.com/07011-42366-04553-33154)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

NEW STUFF

-Springs  
-Moving Platforms (that were a pain to code)  
-Shield Monitor  
-Variable Jump Height  
-Movement was made less stiff in general, especially jumps

STUFF STILL IN THE WORKS

-Animations  
-Ring replacement

KNOWN BUGS

-You can clip through the floor by being crushed by a moving platform. I’m just going to make this kill you

Tell me what yall think, especially regarding the movement. If that doesn’t flow well then the entire game goes down with it.
