# Minecraft crashing after 2 mins of Make Code running

**URL:** <https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883>\
**Category:** Minecraft\
**Created:** [January 30, 2021, 7:30pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883 "2021-01-30T19:30:39Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![tunnel\_rat](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@tunnel\_rat](https://forum.makecode.com/u/tunnel_rat)\
**Post date:** [January 30, 2021, 7:30pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/1 "2021-01-30T19:30:39Z")

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Hello 😃

I have 2 x Lenovo U330 Touch laptops running Windows 10 Bedrock 1.16.201

Both have been recently wiped and patched, and have had Minecraft Bedrock reinstalled.

Under the direction of a gaming tutor we managed to get my boys up and running with Make Code via ‘Code Generator’ and have managed to run a small bit of code.

However on both laptops after about 2 mins with the Make Code integrated, the Minecraft bedrock client crashes.

Faulting application name: Minecraft.Windows.exe, version: 1.16.201.2, time stamp: 0x5fd41e01  
Faulting module name: Minecraft.Windows.exe, version: 1.16.201.2, time stamp: 0x5fd41e01  
Exception code: 0xc0000005  
Fault offset: 0x00000000013ebd4f  
Faulting process ID: 0x2478  
Faulting application start time: 0x01d6f71b13878296  
Faulting application path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe\Minecraft.Windows.exe  
Faulting module path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe\Minecraft.Windows.exe  
Report ID: 50777821-bc00-49c1-93b0-2029e239d780  
Faulting package full name: Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe  
Faulting package-relative application ID: App

Help!

🙂

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<div class="post-metadata">

**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [February 3, 2021, 12:58am UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/2 "2021-02-03T00:58:26Z")

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@tunnel_rat Hey, we just heard back on the issue that might be causing this – have you been using the `on player move` block? It sounds like that is the cause of a crash in bedrock when used from code connection. If you weren’t using that block, could you share one of the projects that is resulting in a crash so we can see if we can reproduce the issue?

Thanks!

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<div class="post-metadata">

**Author:** ![tunnel\_rat](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@tunnel\_rat](https://forum.makecode.com/u/tunnel_rat)\
**Post date:** [February 3, 2021, 4:23pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/3 "2021-02-03T16:23:06Z")

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Hi!

On ‘ player walk place’ is what we are using?

Thanks

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<div class="post-metadata">

**Author:** ![tunnel\_rat](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@tunnel\_rat](https://forum.makecode.com/u/tunnel_rat)\
**Post date:** [February 10, 2021, 4:24pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/4 "2021-02-10T16:24:57Z")

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Any thoughts please?

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<div class="post-metadata">

**Author:** ![tunnel\_rat](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@tunnel\_rat](https://forum.makecode.com/u/tunnel_rat)\
**Post date:** [March 7, 2021, 6:33pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/5 "2021-03-07T18:33:00Z")

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PLEASE HELP ☹

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<div class="post-metadata">

**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [March 7, 2021, 6:34pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/6 "2021-03-07T18:34:12Z")

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The minecraft team found an issue in bedrock edition causing crashes like this and has a fix in a pending release; more info linked from [https://github.com/microsoft/pxt/issues/7915](https://github.com/microsoft/pxt/issues/7915)

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<div class="post-metadata">

**Author:** ![harry74](https://avatars.discourse-cdn.com/v4/letter/h/e95f7d/32.png) [@harry74](https://forum.makecode.com/u/harry74)\
**Post date:** [October 14, 2025, 9:53pm UTC](https://forum.makecode.com/t/minecraft-crashing-after-2-mins-of-make-code-running/5883/7 "2025-10-14T21:53:03Z")

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> [@tunnel\_rat](#):
>
> Hello 😃
> 
> I have 2 x Lenovo U330 Touch laptops running Windows 10 Bedrock 1.16.201
> 
> Both have been recently wiped and patched, and have had Minecraft Bedrock reinstalled.
> 
> Under the direction of a gaming tutor we managed to get my boys up and running with Make Code via ‘Code Generator’ and have managed to run a small bit of code.
> 
> However on both laptops after about 2 mins with the Make Code integrated, the Minecraft bedrock client crashes.
> 
> Faulting application name: Minecraft.Windows.exe, version: 1.16.201.2, time stamp: 0x5fd41e01  
> Faulting module name: Minecraft.Windows.exe, version: 1.16.201.2, time stamp: 0x5fd41e01  
> Exception code: 0xc0000005  
> Fault offset: 0x00000000013ebd4f  
> Faulting process ID: 0x2478  
> Faulting application start time: 0x01d6f71b13878296  
> Faulting application path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe\Minecraft.Windows.exe  
> Faulting module path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe\Minecraft.Windows.exe  
> Report ID: 50777821-bc00-49c1-93b0-2029e239d780  
> Faulting package full name: Microsoft.MinecraftUWP\_1.16.20102.0\_x64\_\_8wekyb3d8bbwe  
> Faulting package-relative application ID: App
> 
> Help!

Thanks for sharing the details. This is frustrating. Hope you found a fix since then; crashes like that can really kill the fun.
