# 💥 Missile Battlegrounds

**URL:** <https://forum.makecode.com/t/missile-battlegrounds/23694>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [October 26, 2023, 9:42pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694 "2023-10-26T21:42:31Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 5, 2026, 5:37pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/244 "2026-05-05T17:37:00Z")

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Do you need help in any way?

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 5, 2026, 8:14pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/245 "2026-05-05T20:14:20Z")

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~~I could use help with my will to get out of bed and code~~

what can you do

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 7, 2026, 4:52pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/246 "2026-05-07T16:52:45Z")

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Help with uhhh skins, achievements, points used to buy skins, and… mmaybe the boss

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 7, 2026, 9:28pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/247 "2026-05-07T21:28:40Z")

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the boss? tell me more, I’ve been struggling on that

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 8, 2026, 4:54pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/248 "2026-05-08T16:54:10Z")

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The boss, as you said, spawns in a certain section. It woumulti-layered boss bar, with a lot of health and could have different attacks, like summoning mini ships, creating lasers or just projectiles. And if you still want to, when the ship dies, you go inside to destroy the core and run out before the timer runs out. Kinda like Metroid. After that, you can either continue endlessly or end there.

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 8, 2026, 10:47pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/249 "2026-05-08T22:47:31Z")

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yup yup, spawns in sector 10

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 8, 2026, 11:48pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/250 "2026-05-08T23:48:35Z")

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Okay how are sectors separated? Would be important to coding the boss if we do the Metroid part. Also is it blocks or Java or Python? I code in blocks

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 11, 2026, 3:06pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/251 "2026-05-11T15:06:34Z")

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sectors are already added, I will probably change it to an ELO based system but for now I think that you have to survive for a set amount of time

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 12, 2026, 5:42pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/252 "2026-05-12T17:42:34Z")

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OK nice nice

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 12, 2026, 6:02pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/253 "2026-05-12T18:02:45Z")

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your hired, also dispite common belief i do NOT provide a 401K Retirement Plan

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<div class="post-metadata">

**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 13, 2026, 5:23pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/254 "2026-05-13T17:23:27Z")

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Yay I’m hired!

Aww… I needed that money…

Jokes aside, how do you do a private chat? The robot of MakeCode told me I could but I dont understand how

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 13, 2026, 5:34pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/255 "2026-05-13T17:34:53Z")

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# Development Changes

## Updates

 ![download (1)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/b/8bd77aa05ba16f947bf3b7a4911ccaf096b97c31.png)

What you are currently looking at is the days between every missile battlegrounds update, 27 days after release the 1.26 Update Happened, 4 days after that was 1.27, 24 days after that was the 1.28 Update, then a Whopping 562 Days for 2.0 and now we are 315 Days and Counting for 2.1, there is a very obvious jump in development time, an unnatural jump, you would expect it to slowly grow but this jump is massive. This is not because its just hard to make, no I’m just sitting around doing nothing, anyways I very much can make an update in a month, and that leads to the announcement, by 2027 there will be a return to monthly updates and no more year long waits for updates

## The Swap

Im doing some black magic type mix and match on the timeline and this new timeline just makes sense, so swapping the content of 2.1 and 2.2 and I’m swapping the names of 2.3 and Breaking Through Barriers and Against All Odds, this is some black magic stuff so imma sum it up in the graph

So the Update Timeline was

| Update | Name | Content |
| --- | --- | --- |
| 2.1 | Unintended Consequences | New Boss Fight |
| 2.2 | Against All Odds | Sectors Revamp, Customization, Quests |
| 2.3 | Breaking Through Barriers | Raids |

and now its

| Update | Name | Content |
| --- | --- | --- |
| 2.1 | Breaking Through Barriers | Sectors Revamp, Customization, Quests |
| 2.2 | Unintended Consequences | New Boss Fight |
| 2.3 | Against All Odds | Raids |

Its so confusing that it even got me confused to the point that I had to triple check the graphs

## 2.3 Against All Odds

2.3 is going to to add a new features called Raids, so basically after every 5 sectors there will be a true test of your skills, so this idea literally came to me in my sleep, so its very vague, I’m thinking like a space station and it will be very similar to the boss fight but easier, I’m open to suggestions about this

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 13, 2026, 5:47pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/256 "2026-05-13T17:47:29Z")

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you cant

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**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [May 13, 2026, 5:48pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/257 "2026-05-13T17:48:20Z")

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Sadly it’s not allowed. The MakeCode has done that to make sure there is nothing inappropriate being said since we allow people as young as 13 here.

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 14, 2026, 5:23pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/258 "2026-05-14T17:23:40Z")

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2.1 Breaking Through Barriers is now in Development

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [May 14, 2026, 5:23pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/259 "2026-05-14T17:23:50Z")

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# Official Update Timeline

| Update | Name | Content | Target Release |
| --- | --- | --- | --- |
| 2.1 | Breaking Through Barriers | Sectors Revamp, New Enemies, Tutorial | Q4 2026 |
| 2.2 | Unintended Consequences | Mothership Boss Fight (No More Planetary Invasion) | Q1 2027 |
| 2.3 | Match Game | Tech Tree (TBD), Modular Upgrades, Special Abilities | Q2 2027 |
| 2.4 | Against All Odds | Space Station Raids | Q3 2027 |
| 2.5 | Chaos Theory | Doctrines | Q4 2027 |
| 2.6 | Fool’s Errand | Levels 51 - 100, New Enemies | Q1 2028 |
| 2.7 | Wildcard | Outpost Boss Fight | Q2 2028 |

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 26, 2026, 12:05am UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/260 "2026-06-26T00:05:02Z")

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yeah that goes in the trash

We have the Frenzy Update coming on November 19th, 2026

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [August 28, 2026, 6:35pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/261 "2026-08-28T18:35:26Z")

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> [@Chatting Area! Have fun!](https://forum.makecode.com/t/chatting-area-have-fun/8740/2920):
>
> imma just announce it I am attempting to strike a deal with space companies to send a copy of missile battlegrounds into space and onto the sureface of the moon

DEAL. DONE.

SEND HER TO THE HEAVENS, MBG IS GOING TO THE MOON

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 13, 2026, 5:38pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/262 "2026-10-13T17:38:24Z")

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just to prove I’m actually working here’s a demo

> **[DEVELOPMENT - Copy](https://arcade.makecode.com/S10830-55890-08890-04869)**
>
> Missile Battlegrounds V2.1 Challenging Frenzy Update Demo
> 
> Changes:
> \- New Intro
> \- Fixed Leaderboard
> \- Fixed White Screen of Death Bug
> \- Fixed Menu Duplication Bug
> \- Fixed Enemies 
> \- Added New Splash Screens

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<div class="post-metadata">

**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [October 13, 2026, 9:43pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/263 "2026-10-13T21:43:58Z")

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so like how do i shoot the enemys?

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