# 💥 Missile Battlegrounds

**URL:** <https://forum.makecode.com/t/missile-battlegrounds/23694>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [October 26, 2023, 9:42pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694 "2023-10-26T21:42:31Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [June 16, 2025, 6:38pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/103 "2025-06-16T18:38:57Z")

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> [@WoofWoof](#):
>
> there is a feature that lets you hide everything from a specific user

I forgot about this! Will keep it in mind.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36725_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 16, 2025, 6:42pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/104 "2025-06-16T18:42:54Z")

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It’s who?

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 17, 2025, 3:58pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/105 "2025-06-17T15:58:14Z")

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Uncool

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**Author:** ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)\
**Post date:** [June 17, 2025, 10:52pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/106 "2025-06-17T22:52:51Z")

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you know… him.

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**Author:** ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)\
**Post date:** [June 17, 2025, 10:53pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/107 "2025-06-17T22:53:05Z")

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How is this uncool?  
The feature is there for a reason, for if people don’t like a user, then they don’t have to be bothered by them.

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [June 17, 2025, 11:57pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/108 "2025-06-17T23:57:54Z")

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Yeah! You know, him!

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 19, 2025, 9:17pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/109 "2025-06-19T21:17:17Z")

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I don’t understand why people think MBG is made with ai

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36725_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 20, 2025, 6:18pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/110 "2025-06-20T18:18:14Z")

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We think that because almost everything you make is made by AI.

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**Author:** ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)\
**Post date:** [June 20, 2025, 6:19pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/111 "2025-06-20T18:19:27Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/0/a0ca2fa39bfba230499e8b92668167bd87a7f3b7.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/8/f86bff1be6c7b79972ab3fd0d3e5b41149f0a2ab.jpeg)  
This is why.

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [June 20, 2025, 6:19pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/112 "2025-06-20T18:19:41Z")

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I think they’re referring to the images you’ve shown, not your game.

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [June 20, 2025, 6:30pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/113 "2025-06-20T18:30:20Z")

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its the cover art, the cover art is AI.

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**Author:** ![Jedi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedi/32/14307_2.png) [@Jedi](https://forum.makecode.com/u/Jedi)\
**Post date:** [June 20, 2025, 9:17pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/114 "2025-06-20T21:17:45Z")

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maybe its because you use ai for all its promotional material

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [June 20, 2025, 9:20pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/115 "2025-06-20T21:20:49Z")

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I mean its not due to the idea of you AI generating code, more of the idea that most of the stuff and advertisements that you use to hype up MBG is generated by AI art generators and LLMs

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**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [June 20, 2025, 9:23pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/116 "2025-06-20T21:23:48Z")

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Will the lore be actually tied into the game? I wanted to know if this is just the backstory of if there’s going to be something more behind infinitely flying through space and shooting spaceships. For such a large, story, the gameplay seems really generic and seems like there’s no real tie to the lore of MBG? And also, this concept also has some serious scope creep… like why are you working on mbg 2 when 1 isn’t finished, and even a TV SERIES?!  
What i’m saying is once you put all of this into action, can you balance it? because so far, it’s mostly bug fixes to a galaga shooter. If there’s content i missed that could have changed my view on this game, please inform me. Also, about the mbg posters. I don’t care about the fact that they were AI generated, i just want to know what they even have to do with the game. I see mechs, robots, and titanfall pilots, but in the game… Heck, i don’t even see the missles! And the constant teasers even though the fact that this game hasn’t been updated in more than a year (correct me if i am wrong) is worrying me.

**What I Love About this Game:**  
This game has a lot of replayability and has responsive controls and shooting mechanics. I love the powerup system and so much potential can come from upgrades like that of Octodemon’s Solaris.

**Feedback:**  
When notifications happen, i’m experiencing extreme lag spikes. The game could also use some help from custom assets and not from the asset library, like the explosion animations red bullets and coins. Learning pixel art looks daunting, but once tried, it’s pretty easy! 🙂

With that, I hope that this game will update soon and I’ll make sure i play it!

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 20, 2025, 9:56pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/117 "2025-06-20T21:56:01Z")

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The update will release on July 1st to celebrate my birthday, and I will add a story mode by 2026 and hopefully, HOPEFULLY, open world

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 25, 2025, 10:15pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/118 "2025-06-25T22:15:54Z")

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I planned a delay but canceled it

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<div class="post-metadata">

**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [June 25, 2025, 11:17pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/119 "2025-06-25T23:17:59Z")

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You know what could be interesting? A limited time event for july 4th where you added an independence day (film) ship into your game. One of those flying saucers as a boss or something.

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 26, 2025, 5:21pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/120 "2025-06-26T17:21:41Z")

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I love that movie

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [June 27, 2025, 6:35pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/121 "2025-06-27T18:35:44Z")

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Coding on mobile is the worst, your tab reloads for every block you place meaning that im placing 1 block per minute, makecode please make an app

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**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/36755_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [June 27, 2025, 6:47pm UTC](https://forum.makecode.com/t/missile-battlegrounds/23694/122 "2025-06-27T18:47:34Z")

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