# Monkey platfromer!

**URL:** <https://forum.makecode.com/t/monkey-platfromer/42254>\
**Category:** Show & Tell\
**Created:** [February 19, 2026, 11:50pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254 "2026-02-19T23:50:20Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 20, 2026, 5:04pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/41 "2026-03-20T17:04:17Z")

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Basically, use the settings extension to save data even through game resets

If you are having trouble with the extension, I know how to make the save system, just tell me what to save and what not to save and paste in the code

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 22, 2026, 7:09am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/42 "2026-03-22T07:09:40Z")

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umm so I want to save basically what level your on so when you leave/reset the game its the same level u left off on if that’s what u asked idk my social skills are kinda bad

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**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 22, 2026, 7:16am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/43 "2026-03-22T07:16:13Z")

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# AUNOUNCMENT#2

 ![Screenshot 2026-03-20 7.59.04 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/9/09561108fcbb829e66469de4966b6fb808a7658c.png)

enemys have been added!!! hopefully states can take on the skeleton army!!! cause there ready for him!😈 these are skeleton minions!

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 22, 2026, 5:55pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/44 "2026-03-22T17:55:00Z")

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Ok. Can you send me the latest link?

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 22, 2026, 9:30pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/45 "2026-03-22T21:30:33Z")

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update now enemys from previase levels will disappear so it doesn’t overload with sprites in one level heres the newer code: [banana bonanza enemy bug fixed](https://arcade.makecode.com/S38118-32402-07585-76919)

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 23, 2026, 1:49am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/46 "2026-03-23T01:49:19Z")

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I noticed that on the start menu the game pauses if the player presses the “up“ button

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 23, 2026, 9:52pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/47 "2026-03-23T21:52:32Z")

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yea same with me

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/37426_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [March 23, 2026, 9:52pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/48 "2026-03-23T21:52:37Z")

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How do you fight enemies?

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 24, 2026, 2:51am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/49 "2026-03-24T02:51:39Z")

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hey could you help with save system and the mainmenu bug? its fine if you can’t I was thinking you could just do the save system cause that’s the thing that I have the most trouble with and I was gonna fix the mainmenu bug eather way

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 24, 2026, 2:59am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/50 "2026-03-24T02:59:31Z")

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you can either explode them or jump on them but idk if the exploding works yet on them

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 24, 2026, 3:19am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/51 "2026-03-24T03:19:34Z")

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Should I add saves to this version, or wait until you fix some errors?

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 24, 2026, 9:29pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/52 "2026-03-24T21:29:11Z")

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you can do it now

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 25, 2026, 3:08am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/53 "2026-03-25T03:08:23Z")

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> [@1978monkeynutze](#):
>
> banana bonanza enemy bug fixed

I tried to make the game save, but it kept crashing because of this one block.  
What does the block do and how can I fix it?

> **[bannana bonanza](https://arcade.makecode.com/S07631-81940-55874-26712)**
>
> oh no king skelly the third has tooken the super omega boonanah!!! he has to much powers at the palm of his hand STOP HIM!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/a/2a20eea3a44d456d59e88a8b098857583351f92f.png)

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 25, 2026, 4:44pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/54 "2026-03-25T16:44:41Z")

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that block makes you take damage then stops it then does it agian unless you get out of the block in the game that hurts you.

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 25, 2026, 4:44pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/55 "2026-03-25T16:44:49Z")

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I have no idea how to fix it… maybe you can ask @richard since he’s the one who created the extension

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 25, 2026, 4:44pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/56 "2026-03-25T16:44:53Z")

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I have now closed the first poll

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 25, 2026, 9:32pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/57 "2026-03-25T21:32:32Z")

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also quick question how do you get the link for the game to look like this

 ![Screenshot 2026-03-25 4.55.29 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/9/19e1644073162920bb20f9499d6b5f1b24a558fc.png)

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 25, 2026, 10:24pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/58 "2026-03-25T22:24:51Z")

</div>

Add a paragraph after the link

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/37218_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [March 26, 2026, 4:10am UTC](https://forum.makecode.com/t/monkey-platfromer/42254/59 "2026-03-26T04:10:25Z")

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ima test [https://arcade.makecode.com/S38118-32402-07585-76919](https://arcade.makecode.com/S38118-32402-07585-76919)

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [March 26, 2026, 4:46pm UTC](https://forum.makecode.com/t/monkey-platfromer/42254/60 "2026-03-26T16:46:53Z")

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You are supposed to have the link after the line “ima test“

like this:

```auto
ima test
(Link Url Here)

```

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