# multiplayer online will not work

**URL:** <https://forum.makecode.com/t/multiplayer-online-will-not-work/33390>\
**Category:** Help\
**Created:** [January 24, 2025, 6:10pm UTC](https://forum.makecode.com/t/multiplayer-online-will-not-work/33390 "2025-01-24T18:10:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![TTVshank211181](https://avatars.discourse-cdn.com/v4/letter/t/9de0a6/32.png) [@TTVshank211181](https://forum.makecode.com/u/TTVshank211181)\
**Post date:** [January 24, 2025, 6:10pm UTC](https://forum.makecode.com/t/multiplayer-online-will-not-work/33390/1 "2025-01-24T18:10:09Z")

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my multiplayer online will not work ive tried my best but i just started today

[https://arcade.makecode.com/S72194-98140-03657-59929](https://arcade.makecode.com/S72194-98140-03657-59929)

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [January 24, 2025, 6:13pm UTC](https://forum.makecode.com/t/multiplayer-online-will-not-work/33390/2 "2025-01-24T18:13:12Z")

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In your logic for adding 2nd (& 3rd/4th) player, you create a new character and set them to move, but you do so using with the normal move block; this makes it so player 1 ‘takes control’ of them. Instead, you’d want to use the `player 2 move with buttons` block:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/b/1b40ddf6908122f2a6062a9b25697db3f6539136.png)

it’d probably be easiest to change the mamaDino sprite name so they are different per player, to help with that sort of thing; `mamaDino` right now will just always refer to the last player that has connected’s sprite, which can get confusing
