# My New Game: DreamScape

**URL:** <https://forum.makecode.com/t/my-new-game-dreamscape/45803>\
**Category:** Show & Tell\
**Created:** [September 8, 2026, 8:42pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803 "2026-09-08T20:42:24Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 8, 2026, 8:42pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/1 "2026-09-08T20:42:25Z")

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I am making a new game. Your character starts off in the dreamscape, then wakes up. I am not the best at pixel art and was wondering if anyone would make a 50 by 50 pixel bedroom that would work with raycasting? Thanks

DreamScape: Project Watch - alpha

> **[DreamScape: Project Watch](https://arcade.makecode.com/S83895-42573-06025-85026)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/35216_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 9, 2026, 2:21am UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/2 "2026-09-09T02:21:52Z")

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how did you get the floor to appear in your game mines doesn’t for some reason

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [September 9, 2026, 2:27am UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/3 "2026-09-09T02:27:21Z")

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50x50 pixel or block? 50x50 is around 3x3 tiles, maybe you want something slightly bigger?

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [September 9, 2026, 5:20pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/4 "2026-09-09T17:20:46Z")

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Use neintoes extension

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**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 9, 2026, 6:43pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/5 "2026-09-09T18:43:38Z")

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@Sword_Studios Just use tilemap for floor

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 9, 2026, 6:43pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/6 "2026-09-09T18:43:44Z")

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@VoxelMaster64 this is what i mean

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/e/8e4569ef02de5fb790702ab32491e092ea1712a5.png)

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<div class="post-metadata">

**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [September 9, 2026, 10:40pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/7 "2026-09-09T22:40:37Z")

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so 50x50 tiles?

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 10, 2026, 3:40am UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/8 "2026-09-10T03:40:59Z")

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Yes. I was hoping for a bedroom as realistic as possible, cause the bedroom is in the real world.

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**Author:** ![MarkyMarkus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/markymarkus/32/34644_2.png) [@MarkyMarkus](https://forum.makecode.com/u/MarkyMarkus)\
**Post date:** [September 10, 2026, 4:49pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/9 "2026-09-10T16:49:00Z")

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I wanted to know the same thing

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 14, 2026, 11:48pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/10 "2026-09-14T23:48:47Z")

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@MarkyMarkus i gave @Sword_Studios the answer

@VoxelMaster64 i could use the bedroom sometime soon

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<div class="post-metadata">

**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/35216_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 15, 2026, 10:12pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/11 "2026-09-15T22:12:35Z")

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Ok I figUred it out by myself you need to use a different version of raycasting

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<div class="post-metadata">

**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [September 15, 2026, 10:13pm UTC](https://forum.makecode.com/t/my-new-game-dreamscape/45803/12 "2026-09-15T22:13:41Z")

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im actually not sure how to make a good bedroom but I could try, maybe after today’s school though
