# My puzzle game is missing the most important part

**URL:** <https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128>\
**Category:** Arcade\
**Created:** [July 30, 2026, 2:35am UTC](https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128 "2026-07-30T02:35:22Z")\
**Posts on this page:** 1\
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**Author:** ![TheBestialCelestial](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thebestialcelestial/32/34092_2.png) [@TheBestialCelestial](https://forum.makecode.com/u/TheBestialCelestial)\
**Post date:** [July 30, 2026, 2:35am UTC](https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128/1 "2026-07-30T02:35:22Z")

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I started working on a puzzle game where you have to organize different objects (like bills and credit cards) in a suitcase. I just realized I’m not sure how to actually verify that the player solved the puzzle by moving the objects into columns. Does anyone have any input on how I could accomplish this?

> **[Money Organization Prototype](https://arcade.makecode.com/33389-71801-08168-91329)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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