# My puzzle game is missing the most important part

**URL:** <https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128>\
**Category:** Arcade\
**Created:** [July 30, 2026, 2:35am UTC](https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128 "2026-07-30T02:35:22Z")\
**Posts on this page:** 1\
**Showing post:** 7

<div class="post-metadata">

**Author:** ![TheBestialCelestial](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thebestialcelestial/32/34092_2.png) [@TheBestialCelestial](https://forum.makecode.com/u/TheBestialCelestial)\
**Post date:** [August 1, 2026, 11:25pm UTC](https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128/7 "2026-08-01T23:25:40Z")

</div>

I’m attempting to do that, but the code I’ve written doesn’t seem to work. (Image below)

 ![Screen Shot 2026-07-31 at 2.58.55 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/f/7f9ac9e3f3eb72169e38bf906256852bec685b7c.png)

Not sure if maybe putting tilemaps in “EqualTo” blocks is a bit cursed. How did you picture verifying if the current tilemap (with a M tile for Money, C tile for credit card etc) matches the solved example?

> **[Money Organization Prototype](https://arcade.makecode.com/33217-37245-72527-26779)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

_[View the full topic](https://forum.makecode.com/t/my-puzzle-game-is-missing-the-most-important-part/45128)._
