how do i make a projectile go up not right? sorry im new…
@BryanBOfficial can you share a link to the code you have so far?
Generally, to control the direection of a projectile, you want to set its velocity. Velocity has two parts: vx (horizontal) and vy (vertical).
So to make a sprite go up, you want to set the vy to a negative value and vx to 0. Like this:
yeah! here it is
its still very glitchy…
@BryanBOfficial thanks!
To do run n’ gun type shooting in platformers, I like to use the character animations extension. Not only does it make animations easier, it also keeps track of what direction a sprite is facing! Here’s some sample code (with comments):
If you want to do rapid-fire projectiles, you can use the “button repeat” event and a block from the “controller” extension:
Thank you so much solved all my problem!!
actually it did not worked it still shoots right :((((((