# Need advice on building a fast rhythm-based game mechanic (Geometry Dash–style)

**URL:** <https://forum.makecode.com/t/need-advice-on-building-a-fast-rhythm-based-game-mechanic-geometry-dash-style/41738>\
**Category:** Help\
**Tags:** game\
**Created:** [January 27, 2026, 3:04am UTC](https://forum.makecode.com/t/need-advice-on-building-a-fast-rhythm-based-game-mechanic-geometry-dash-style/41738 "2026-01-27T03:04:35Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [January 27, 2026, 3:10am UTC](https://forum.makecode.com/t/need-advice-on-building-a-fast-rhythm-based-game-mechanic-geometry-dash-style/41738/2 "2026-01-27T03:10:24Z")

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Welcome! You will want to visit this topic if you haven’t already.

> [@Unnamed Rhythm Game: Devlog](https://forum.makecode.com/t/unnamed-rhythm-game-devlog/38875):
>
> I have come to fulfill a promise… Currently the test song is “Grave” Mistake by @InvalidProject from his [Free Music! topic](https://forum.makecode.com/t/free-music/24638). (Thanks Invalid!) Feel free to make suggestions and ask questions below. This is currently just a tech demo and proof of concept, and I’ll be adding all the bits and bobs like a menu, multiple buttons, and longer “hold button” dots later on. I made this demo in only about 4 hours total, so it’s very bare bones. 99% of the code is just a copy/paste of the built in makec…

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