# NES Flickering attempt (and other stuff)

**URL:** <https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899>\
**Category:** Show & Tell\
**Created:** [October 21, 2025, 3:48pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899 "2025-10-21T15:48:08Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 21, 2025, 3:48pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/1 "2025-10-21T15:48:08Z")

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Ok, I don’t know if anybody has done this, but I managed to create the flickering from the NES.

Link: [https://arcade.makecode.com/S43056-44951-86146-67545](https://arcade.makecode.com/S43056-44951-86146-67545)

This this it’s based on sprites, not the tiles that make up the sprites itself.

NES Parallax Scrolling

Link: [https://arcade.makecode.com/S76969-97867-64710-79302](https://arcade.makecode.com/S76969-97867-64710-79302)

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**Author:** ![Iro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iro/32/34749_2.png) [@Iro](https://forum.makecode.com/u/Iro)\
**Post date:** [October 21, 2025, 6:24pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/2 "2025-10-21T18:24:26Z")

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Why would you want flickering?

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**Author:** ![RoboVacDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robovacdev/32/29619_2.png) [@RoboVacDev](https://forum.makecode.com/u/RoboVacDev)\
**Post date:** [October 21, 2025, 6:43pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/3 "2025-10-21T18:43:20Z")

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The scrolling one is a good asset, may I use it?

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 21, 2025, 8:30pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/4 "2025-10-21T20:30:37Z")

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Sure, you can! I’m currently making some projects about the NES limitations that anyone could use as an extension. Also, I saw in the chatting area 🙂

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 21, 2025, 8:30pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/5 "2025-10-21T20:30:43Z")

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I did this because I don’t think anyone did this before. Plus, it will be good for NES style games with some fake limitations so will look like it is an actual NES game 🙂

(You can this by the way)

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [October 21, 2025, 8:32pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/6 "2025-10-21T20:32:09Z")

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This looks cool!! One issue is that when you press B to make it night, the flickering is still blue. And the parallax is great too!

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 21, 2025, 10:16pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/7 "2025-10-21T22:16:03Z")

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Thanks! I am starting to make NES style games, so I posted this in case anyone wants to make the NES limitations 🙂

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 23, 2025, 4:39pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/8 "2025-10-23T16:39:06Z")

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I forgot the word use in my reply lol.

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 23, 2025, 4:39pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/9 "2025-10-23T16:39:08Z")

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Oh yeah, forgot to mention the NES palette is from Super Mario Maker 2 (SMM2) and not the original version. I decided to choose this one since its brighter and has more variety.

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**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 23, 2025, 4:39pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/10 "2025-10-23T16:39:38Z")

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UPDATE: I recently made a NES palette! This time, using only 32 colors (if you change it mid game)

The palettes:

1st one:

![pixil-frame-0 (11)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/3/030b388883f4ab5fb138b11cf4e3bd84e9ad0231.png)

2nd one:

![pixil-frame-0 (16)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/e/7e663de831168a625063828e1724c02e7189af07.png)

Also, you can have 16 colors using the pxt.json trick.

Example: [https://arcade.makecode.com/S26912-67521-18231-61071](https://arcade.makecode.com/S26912-67521-18231-61071)

One tip: since the 16th colour is transparent, you can use one of the shades of blue for the sky.

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<div class="post-metadata">

**Author:** ![Fangstor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fangstor/32/33185_2.png) [@Fangstor](https://forum.makecode.com/u/Fangstor)\
**Post date:** [October 23, 2025, 8:02pm UTC](https://forum.makecode.com/t/nes-flickering-attempt-and-other-stuff/39899/11 "2025-10-23T20:02:11Z")

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HMM… I WONDER WHO THAT CAN BE…

![Screenshot_23-10-2025_94540_arcade.makecode.com](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/a/5adc83991c6faae54f3c13e1bddde30d3a56f27f.jpeg)
