# New 3d Engine - Help filling 4-sided polygons

**URL:** <https://forum.makecode.com/t/new-3d-engine-help-filling-4-sided-polygons/18641>\
**Category:** Help\
**Tags:** graphics-and-math\
**Created:** [March 20, 2023, 5:06pm UTC](https://forum.makecode.com/t/new-3d-engine-help-filling-4-sided-polygons/18641 "2023-03-20T17:06:21Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![Kiwiphoenix364](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kiwiphoenix364/32/14368_2.png) [@Kiwiphoenix364](https://forum.makecode.com/u/Kiwiphoenix364)\
**Post date:** [April 16, 2023, 10:05pm UTC](https://forum.makecode.com/t/new-3d-engine-help-filling-4-sided-polygons/18641/31 "2023-04-16T22:05:26Z")

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Thank you so much @richard, @jwunderl, @AqeeAqee, and whoever else (like other members on the MakeCode team) contributed to this release! This runs super smooth now!

> **[renderer-prototype](https://arcade.makecode.com/82170-98485-81323-67083)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This will also allow for other 3d rendering systems to be developed, not having to work pixel-by-pixel, greatly improving performance! While my project most likely still won’t run on hardware due to the other math, these changes allow for much better performance in the sim! I could see many great uses for filled polygons in the future, and I’m excited for what will be possible in the future!

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_[View the full topic](https://forum.makecode.com/t/new-3d-engine-help-filling-4-sided-polygons/18641)._
