# New Game Ball Brawler Battle

**URL:** <https://forum.makecode.com/t/new-game-ball-brawler-battle/44593>\
**Category:** Show & Tell\
**Created:** [June 18, 2026, 2:16am UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593 "2026-06-18T02:16:39Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![VengEance](https://avatars.discourse-cdn.com/v4/letter/v/6a8cbe/32.png) [@VengEance](https://forum.makecode.com/u/VengEance)\
**Post date:** [June 18, 2026, 2:16am UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/1 "2026-06-18T02:16:39Z")

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> **[Ball Brawler Battle 1.3](https://arcade.makecode.com/S79709-82628-70387-47777)**
>
> Inspired by redSprite's "Circle Battle Simulator", Ball Brawler Battle is a strategy game where every decision can change the outcome of the battle. Build your army, combine troops into powerful upgrades, and adapt to unique maps filled with...

Inspired by redSprite’s “Circle Battle Simulator”, Ball Brawler Battle is a strategy game where every decision can change the outcome of the battle. Build your army, combine troops into powerful upgrades, and adapt to unique maps filled with environmental hazards and surprises. With dozens of unique abilities and endless strategic possibilities, no two battles play out the same. This is version 1 update 1, more updates are planned in the future, please give feedback for these updates. There are some visual things that I would like to clean up in the future, and a few bugs that I am currently patching. Please let me know anything else you find.

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [June 18, 2026, 4:45pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/2 "2026-06-18T16:45:33Z")

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why did the first half of the paragraph sound like an add 😭

pretty good game so far! I would like to see where it goes later on.

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [June 18, 2026, 4:53pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/3 "2026-06-18T16:53:56Z")

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YIPPEE MY favorite game series is get a new game thingy I’m so happy rn the only question is more clear controls lol

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**Author:** ![VengEance](https://avatars.discourse-cdn.com/v4/letter/v/6a8cbe/32.png) [@VengEance](https://forum.makecode.com/u/VengEance)\
**Post date:** [June 18, 2026, 10:26pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/4 "2026-06-18T22:26:25Z")

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I’m glad you are excited! Clearer controls are definitely one of the top priorities. Within the next week or so you can look forward to a mini update with a few patches and new characters, and then the next major update will be a quality of life update for easily user experience!

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**Author:** ![VengEance](https://avatars.discourse-cdn.com/v4/letter/v/6a8cbe/32.png) [@VengEance](https://forum.makecode.com/u/VengEance)\
**Post date:** [June 24, 2026, 12:14am UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/5 "2026-06-24T00:14:06Z")

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NEW TROOPS ENTERING THE BATTLEFEILD 1.2 UPDATE SOON

1: ⚫ 🤺 🫥

2: ☠ 🦴 🦥

3: 🧙 🪄 🛡

4: 🧪 💉 ⚗

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [June 27, 2026, 4:06pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/6 "2026-06-27T16:06:38Z")

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This game is really cool! I love the playground style of game.

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**Author:** ![VengEance](https://avatars.discourse-cdn.com/v4/letter/v/6a8cbe/32.png) [@VengEance](https://forum.makecode.com/u/VengEance)\
**Post date:** [July 9, 2026, 11:20pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/7 "2026-07-09T23:20:32Z")

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[Ball Brawler Battle 1.2](https://arcade.makecode.com/S79709-82628-70387-47777)

The update is here!!

Patch Notes:

- Commander boost radius 50 → 30

- Yeti slow fix

- Power cost balancing

- Giant rework (multiplies damage base on how many enemies are agacent)

- Skeleton giant added

- Ninja added

- General added (Commander Upgrade)

- Skeleton King added (Skeleton Giant Upgrade)

- Slime added

- Warden added

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**Author:** ![VengEance](https://avatars.discourse-cdn.com/v4/letter/v/6a8cbe/32.png) [@VengEance](https://forum.makecode.com/u/VengEance)\
**Post date:** [August 29, 2026, 9:15pm UTC](https://forum.makecode.com/t/new-game-ball-brawler-battle/44593/8 "2026-08-29T21:15:38Z")

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> **[Ball Brawler Battle 1.3](https://arcade.makecode.com/S79709-82628-70387-47777)**
>
> Inspired by redSprite's "Circle Battle Simulator", Ball Brawler Battle is a strategy game where every decision can change the outcome of the battle. Build your army, combine troops into powerful upgrades, and adapt to unique maps filled with...
