# New Project! (Stardew Valley-ish Game)

**URL:** <https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289>\
**Category:** Collaboration\
**Created:** [July 17, 2023, 4:27pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289 "2023-07-17T16:27:49Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 17, 2023, 4:27pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/1 "2023-07-17T16:27:49Z")

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I am starting to work on a new game Moon Drop County  
It will be quite simaller to Stardew Valley but with different charecters a new story line and More jobs than just being a farmer Im still working on a demo but I will need help with the game so if you wanna help answer this poll

_Poll ([view on site](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/1))_

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [July 17, 2023, 5:07pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/2 "2023-07-17T17:07:48Z")

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I’m pretty sure the main issue is tracking sprites off screen. One way of doing it is loading everything as one huge tilemap with doors teleporting sprites to other locations in the tilemap. The issue with this is that there’s probably going to be hundreds of sprites loading at a time which causes lag. I don’t know how one would track a sprite without using a sprite so this seems like the only option.

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 17, 2023, 5:53pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/3 "2023-07-17T17:53:53Z")

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True, there might be up to 300 sprites because I might make the trees sprites so they are easyer to interact with

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 18, 2023, 8:45pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/4 "2023-07-18T20:45:24Z")

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@Luke @randomuser @labfox29 I need you guys to make a female player sprite and a male player sprite simaler to the stardew valley player sprites

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 18, 2023, 8:45pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/5 "2023-07-18T20:45:29Z")

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Or I could have Invisable Sprites that the Npcs Follow

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [July 18, 2023, 9:28pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/6 "2023-07-18T21:28:31Z")

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Sure! How big and what color pallete?

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 18, 2023, 9:34pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/7 "2023-07-18T21:34:43Z")

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Up to 16 by 32  
Colors are the default ones exept  
11 is #AFACAF  
and 12 is #652A55

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [July 19, 2023, 4:20pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/8 "2023-07-19T16:20:19Z")

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I know how to make npcs pathfind without using sprites (thanks to @UnsignedArduino) using the pathfinding extension for tilemaps. Also I’m kind of confused about sprites following other sprites not only would it be 2x lag, the movement of the invis sprites can just be copied to the visible one.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [July 24, 2023, 8:58pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/10 "2023-07-24T20:58:37Z")

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> **[PeopleSprites](https://arcade.makecode.com/S57278-83101-82575-36443)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Here it is! I used the default man and woman sprites that stardew valley gives you as refrence. : 3

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 24, 2023, 11:13pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/11 "2023-07-24T23:13:07Z")

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Okay Those look pretty good

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [July 25, 2023, 4:53pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/12 "2023-07-25T16:53:55Z")

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Thanks!

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [July 25, 2023, 5:00pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/13 "2023-07-25T17:00:01Z")

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I’ll send it next week because I’m kinda rushing to finish my game jam game.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [July 25, 2023, 5:16pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/14 "2023-07-25T17:16:24Z")

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I already made some, so there is no need!

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 5, 2024, 5:02pm UTC](https://forum.makecode.com/t/new-project-stardew-valley-ish-game/21289/15 "2024-06-05T17:02:33Z")

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So yeah I decided I want to continue this project, Because Its my last day at school tomorrow so I’ll have all summer to work on it with you guys
