# New Studio?

**URL:** <https://forum.makecode.com/t/new-studio/43522>\
**Category:** Arcade\
**Tags:** game, make, extension, platformer, rpg\
**Created:** [April 21, 2026, 5:58pm UTC](https://forum.makecode.com/t/new-studio/43522 "2026-04-21T17:58:31Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/36732_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [May 11, 2026, 2:41pm UTC](https://forum.makecode.com/t/new-studio/43522/61 "2026-05-11T14:41:19Z")

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![Dracolich | VsDebating Wiki | Fandom](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/c/dc88ee67f0258aa5c24827a8de74764769d53a22.jpeg)

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/36732_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [May 11, 2026, 2:41pm UTC](https://forum.makecode.com/t/new-studio/43522/62 "2026-05-11T14:41:21Z")

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LICH DRAGON!!!

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**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 12, 2026, 3:41am UTC](https://forum.makecode.com/t/new-studio/43522/63 "2026-05-12T03:41:39Z")

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I’m going to get started on the music, And I’m assuming you guys want a creepy/adventures vibe? I will post a makecode link and a Music making website a use that you might be able to import into the game.

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**Author:** ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)\
**Post date:** [May 12, 2026, 3:56am UTC](https://forum.makecode.com/t/new-studio/43522/64 "2026-05-12T03:56:30Z")

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That’s cool

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 12, 2026, 4:20am UTC](https://forum.makecode.com/t/new-studio/43522/65 "2026-05-12T04:20:02Z")

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Okay, hold on. If it’s a puzzle game how is there going to be combat?( it was listed as needed). Will it be a Zelda situation?

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 12, 2026, 4:22am UTC](https://forum.makecode.com/t/new-studio/43522/66 "2026-05-12T04:22:26Z")

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I’m probably gonna make a basic map with aesthetic functions(like multi tile big tree placement, tall grass, so on). I’ll get it done in a day or two when I have free time.

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [May 12, 2026, 5:42pm UTC](https://forum.makecode.com/t/new-studio/43522/67 "2026-05-12T17:42:17Z")

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I think so yes

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**Author:** ![BloonsFan3](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bloonsfan3/32/16226_2.png) [@BloonsFan3](https://forum.makecode.com/u/BloonsFan3)\
**Post date:** [May 12, 2026, 5:43pm UTC](https://forum.makecode.com/t/new-studio/43522/68 "2026-05-12T17:43:47Z")

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I would, but I recently decided I would give unity coding a try.

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 12, 2026, 8:55pm UTC](https://forum.makecode.com/t/new-studio/43522/70 "2026-05-12T20:55:13Z")

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My good sir or madam, please make your own topic for this. This is irrelevant and distracting to the actual conversation, and or may make you come off as a scam bot if you repeatedly do stuff similar to this.

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**Author:** ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)\
**Post date:** [May 12, 2026, 8:55pm UTC](https://forum.makecode.com/t/new-studio/43522/71 "2026-05-12T20:55:20Z")

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Do you use it on a computer cuz for some reason it doesn’t work on my iPad

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**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 12, 2026, 11:05pm UTC](https://forum.makecode.com/t/new-studio/43522/72 "2026-05-12T23:05:34Z")

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[https://arcade.makecode.com/S27460-91361-95225-28973](https://arcade.makecode.com/S27460-91361-95225-28973) Here’s the music, Maybe kinda some intense boss fight moment? Tell me if It’ll make the game.

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 13, 2026, 5:25pm UTC](https://forum.makecode.com/t/new-studio/43522/73 "2026-05-13T17:25:43Z")

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alright, I got it mostly done. I’ll make some auto tiling for paths later, but this is good enough for some basics.

> **[overworld tilemap code](https://arcade.makecode.com/S37612-63591-81336-97323)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)\
**Post date:** [May 13, 2026, 10:52pm UTC](https://forum.makecode.com/t/new-studio/43522/74 "2026-05-13T22:52:27Z")

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Nice @top_hat_lord  
What should be the main characters name.  
I’ve got a few + we need a game name

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<div class="post-metadata">

**Author:** ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)\
**Post date:** [May 13, 2026, 10:52pm UTC](https://forum.makecode.com/t/new-studio/43522/75 "2026-05-13T22:52:45Z")

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Should the game be like Zelda or not

_Poll ([view on site](https://forum.makecode.com/t/new-studio/43522/75))_

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<div class="post-metadata">

**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 13, 2026, 11:15pm UTC](https://forum.makecode.com/t/new-studio/43522/76 "2026-05-13T23:15:02Z")

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I would personally suggest we do a combat system similar to pokemon or undertale. Although a Zelda like combat system could work, it wouldn’t be as original as designing our own system. However, this is a democracy.

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<div class="post-metadata">

**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 14, 2026, 3:23am UTC](https://forum.makecode.com/t/new-studio/43522/77 "2026-05-14T03:23:59Z")

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Also, from previous experience, making an Overworld combat system is a lot more annoying. When trying to make the void lands, I had to deal with pathfinding and unique enemy movement and projectiles and blah blah blah. It would probably be easier to confine stuff to some menus with maybe a battle box like in undertale. Plus then we wouldn’t have to draw 3D character designs for every enemy, which was annoying for me. Again, I’m not saying it couldn’t work, but it might be easier to do the alternative.

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [May 14, 2026, 5:25pm UTC](https://forum.makecode.com/t/new-studio/43522/78 "2026-05-14T17:25:08Z")

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I would reccomend that we don’t have turn-based attacks.

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<div class="post-metadata">

**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 14, 2026, 5:25pm UTC](https://forum.makecode.com/t/new-studio/43522/79 "2026-05-14T17:25:10Z")

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How do you think the music is?

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<div class="post-metadata">

**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [May 14, 2026, 10:39pm UTC](https://forum.makecode.com/t/new-studio/43522/80 "2026-05-14T22:39:55Z")

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alright, fair. But if you also don’t want a Zelda system, then what would you suggest?

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<div class="post-metadata">

**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 15, 2026, 4:33pm UTC](https://forum.makecode.com/t/new-studio/43522/81 "2026-05-15T16:33:14Z")

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We always could just have the systems at different points in the game. Like say there are a bunch of people who really like this one sport which could be played turn based like. If that’s a little confusing just say so an I can explain more, but if any of you play No Mans Sky, think like the new Holo-table update.

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