# Next Project: Sneak Peek

**URL:** <https://forum.makecode.com/t/next-project-sneak-peek/340>\
**Category:** Arcade\
**Created:** [July 16, 2019, 2:10am UTC](https://forum.makecode.com/t/next-project-sneak-peek/340 "2019-07-16T02:10:34Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [August 31, 2019, 3:29am UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/22 "2019-08-31T03:29:25Z")

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I love it, Chase! I’ve been meaning to pick your brain a bit on something.

I’ll be creating some sort of mechanism for users to create wireframe objects for the monsters and such. Those objects, essentially, are vector images. In a thread many moons ago, you had mentioned that you had dabbled a bit in that space.

> [@Having a Blast with MakeCode Arcade!](https://forum.makecode.com/t/having-a-blast-with-makecode-arcade/59/5):
>
> When it comes to rotating sprites, it’s a quite difficult task given the resolution of the sprites. I’ve implemented an algorithm called RotSprite that rotates low resolution images in a way that is more aesthetically pleasing than traditional rotations. You can add it as an extension with the url: [https://github.com/ChaseMor/pxt-arcade-rotsprite](https://github.com/ChaseMor/pxt-arcade-rotsprite). [Here is an example of this extension](https://makecode.com/_77PK319kX6aJ) It’s a pretty basic implementation though. There’s definitely some optimizations that can be made. For an aste…

Did you make any headway in that area?

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**Author:** ![ChaseMor](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chasemor/32/18_2.png) [@ChaseMor](https://forum.makecode.com/u/ChaseMor)\
**Post date:** [August 31, 2019, 4:51am UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/23 "2019-08-31T04:51:22Z")

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I didn’t necessarily make any progress on rotated sprites, but dealing with vectors is SO MUCH easier.

I recommend you look at a little game that I made a while ago. I just had to update it and document it.

> **[Lunar Lander](https://arcade.makecode.com/11953-78847-50209-73107)**
>
> Made with ❤️ in MakeCode Arcade.

I dabbled in making a vector graphics extension and this is pretty much as far as I got. Feel free to look at it and steal as much as you want from it.

Oh, and feel free to ask if you have any questions. You can ask here in the thread (or I think this platform supports messaging), or reach me on Discord.

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [August 31, 2019, 5:32pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/24 "2019-08-31T17:32:19Z")

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Nice work, Chase! I appreciate you sharing it. I particularly like the ability to set an alternate center point to make rotating the sprite more flexible.

For those of you following along, vector images are the next step on the to-do list. (I’ve already crossed-off some of the other items.) I’ll probably release vector images as a separate extension in case it’s of use to anyone. After that, I’ll add diminishing visibility to the dungeon, and then wrap all of this up into a beta-version of an extension.

I’m looking forward to digging into this!

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**Author:** ![Blobiy](https://avatars.discourse-cdn.com/v4/letter/b/6de8d8/32.png) [@Blobiy](https://forum.makecode.com/u/Blobiy)\
**Post date:** [March 30, 2020, 3:23pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/25 "2020-03-30T15:23:59Z")

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how r yall so good, i am struggling with just blocks, granted im 13, but still

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**Author:** ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)\
**Post date:** [March 30, 2020, 3:40pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/26 "2020-03-30T15:40:27Z")

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@Blobiy keep pushing! We have amazing games written in blocks!

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**Author:** ![Blobiy](https://avatars.discourse-cdn.com/v4/letter/b/6de8d8/32.png) [@Blobiy](https://forum.makecode.com/u/Blobiy)\
**Post date:** [March 30, 2020, 4:03pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/27 "2020-03-30T16:03:47Z")

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Can u look at my game that I’m having issues with, it’s called  
change image not working. GLITCH?

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [March 31, 2020, 7:06am UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/28 "2020-03-31T07:06:53Z")

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I started programming when I was 10 years old, @Blobiy, and I remember thinking the same thing at your age (and long afterward, too!). Keep working at it! We all started somewhere, and all of us here probably started in different environments. MakeCode Arcade, though, is a _wonderful_ place to learn programming!

If you like programming, and if you work hard at it, then you can make a career out of it. The world needs high-quality programmers … and, I think, we always will. Hang in there, and be sure to ask us for help when you get stuck!

P.S. I see that Joey replied to your other thread. If you’re still stuck, just let us know over there. If you get stuck with something else, just start a new thread. We’re all here to help!

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**Author:** ![shaqattack8](https://avatars.discourse-cdn.com/v4/letter/s/3da27b/32.png) [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Post date:** [April 4, 2020, 11:15pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/29 "2020-04-04T23:15:17Z")

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I’m about 12 years old, and I’ve been thinking the same thing.

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**Author:** ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)\
**Post date:** [April 9, 2020, 3:53pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/30 "2020-04-09T15:53:16Z")

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@AlexK this is such a nice sample. did you create a github repository for this demo?

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [April 9, 2020, 7:14pm UTC](https://forum.makecode.com/t/next-project-sneak-peek/340/31 "2020-04-09T19:14:38Z")

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Good idea, Peli! 🙂

Here’s a link to the repo:

> **[robo-technical-group/dungeon-map-playground](https://github.com/robo-technical-group/dungeon-map-playground)**
>
> Playground for 3-D dungeons in MakeCode Arcade. Contribute to robo-technical-group/dungeon-map-playground development by creating an account on GitHub.

You also can just roam around the built-in dungeon here:

> **[dungeon-map-playground](https://robo-technical-group.github.io/dungeon-map-playground/)**
>
> Playground for 3-D dungeons in MakeCode Arcade

I haven’t worked on this very much lately, but I’ll get back to this one when the schedule frees up a bit. This one’s been a _lot_ of fun so far, and I’m looking forward to getting back into the dungeons to create some monsters!

[Previous page](https://forum.makecode.com/t/next-project-sneak-peek/340.md?page=1)
