# Ok, so i just found something out that blew my mind

**URL:** <https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877>\
**Category:** Arcade\
**Created:** [August 15, 2023, 10:08pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877 "2023-08-15T22:08:24Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [August 15, 2023, 10:08pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/1 "2023-08-15T22:08:24Z")

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apparently, you don’t need a body sprite at all. you only need one sprite, and so long as that one sprite never changes size, you’re golden.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [August 15, 2023, 10:23pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/2 "2023-08-15T22:23:27Z")

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What do you mean? I always only use 1 sprite for a player.

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [August 15, 2023, 11:21pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/3 "2023-08-15T23:21:44Z")

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you didn’t know this?

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [August 16, 2023, 4:28pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/4 "2023-08-16T16:28:23Z")

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Wait, how did you create characters then? A sprite for each body part???

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [August 16, 2023, 4:30pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/5 "2023-08-16T16:30:23Z")

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The annoying thing is when the animation makes it bob up and down

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [August 16, 2023, 6:21pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/6 "2023-08-16T18:21:10Z")

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No, I made one sprite for the character animations and one invisible body sprite that worked out all the physics.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [August 16, 2023, 9:02pm UTC](https://forum.makecode.com/t/ok-so-i-just-found-something-out-that-blew-my-mind/21877/7 "2023-08-16T21:02:05Z")

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It’s useful to stop the player glitching when walking into walls but requires you to think about 2 player sprites which can get very complicated.
