# Okay includes physical things of games i wanted to ask a question

**URL:** <https://forum.makecode.com/t/okay-includes-physical-things-of-games-i-wanted-to-ask-a-question/39365>\
**Category:** Help\
**Created:** [September 19, 2025, 7:15pm UTC](https://forum.makecode.com/t/okay-includes-physical-things-of-games-i-wanted-to-ask-a-question/39365 "2025-09-19T19:15:25Z")\
**Posts on this page:** 1\
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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [September 19, 2025, 9:11pm UTC](https://forum.makecode.com/t/okay-includes-physical-things-of-games-i-wanted-to-ask-a-question/39365/2 "2025-09-19T21:11:22Z")

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The closest thing I’ve seen to what you describe is the Zaparoo system.

> **[Open Source Universal Loading System | Zaparoo](https://zaparoo.org/)**
>
> The open source universal loading system. Launch media and scripted actions using physical objects. Create your collection how YOU want.

You also could do something like this:

> [@Arcade Presentation](https://forum.makecode.com/t/arcade-presentation/27651):
>
> Hello, I wanted to share my success story with the games my students made in class. We put together an arcade to showcase the games and all the skills involved in creating video games. My focus was on art, problem solving and creative writing. Below is how we setup our arcade in the library to demonstrate the art involved in making their games. We shared this with the other classes in the school. Here are the bookl…

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