# Overlapping problems with Corgio extensions

**URL:** <https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864>\
**Category:** Help\
**Created:** [April 28, 2020, 10:04am UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864 "2020-04-28T10:04:42Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![mouseart](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mouseart/32/925_2.png) [@mouseart](https://forum.makecode.com/u/mouseart)\
**Post date:** [April 28, 2020, 10:04am UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/1 "2020-04-28T10:04:42Z")

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For help, I am going to use the Corgio extension to make a game level. I expect the puppy to reach the door to end the game, but now the program does not run as expected. Can someone see where I wrote it wrong? thank you very much.

> **[myDog](https://arcade.makecode.com/16415-34930-06982-56627)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/f3e74fbf4852ae72e70043e4bf3d633dbe579245.png)

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**Author:** ![magma](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/magma/32/919_2.png) [@magma](https://forum.makecode.com/u/magma)\
**Post date:** [May 1, 2020, 6:49am UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/2 "2020-05-01T06:49:26Z")

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Hi @mouseart.

I don’t know where you find your “set dog to corgi of kind player” but it’s not the usual block. You have to change to the common block of Corgio. See the picture. Your block have a strange square in the word “Player”.

Also, in javascript, there are a difference with:  
SpriteKind.Player  
SpriteKindLegacy.Player

I don’t know what means “SpriteKindLegacy”. Somebody know?

 ![Screen Shot 2020-05-01 at 08.44.34](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/5a7cc88fbf9987cb64f95f9467a9afc6d95bc5a2.png) ![Screen Shot 2020-05-01 at 08.45.26](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/d762cb945b9ca9d128fa832a778a8df342af002b.png)

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [May 1, 2020, 4:01pm UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/3 "2020-05-01T16:01:12Z")

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SpriteKindLegacy is the old way we used to define sprite kinds. At one point before we went from beta to release we changed it to the current way and so old scripts sometimes have SpriteKindLegacy in them. @jwunderl is the corgio expert!

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [May 1, 2020, 4:18pm UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/4 "2020-05-01T16:18:11Z")

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Hm, yeah, not sure how the legacy kind would end up in the current blocks - was this a particularly old project, or maybe started in a different language (sometimes translations have changed the blocks in this way accidentally)?

What Magma and Richard said will fix it 🙂

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**Author:** ![mouseart](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mouseart/32/925_2.png) [@mouseart](https://forum.makecode.com/u/mouseart)\
**Post date:** [May 4, 2020, 10:43pm UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/5 "2020-05-04T22:43:02Z")

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> [@jwunderl](#):
>
> 型将如何在当前的代码块中结束-这是一个

@jwunderl @richard @magma I see. Thank you very much for your reply.

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**Author:** ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)\
**Post date:** [May 5, 2020, 4:34am UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/6 "2020-05-05T04:34:15Z")

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@jwunderl we should move corgio out of the main arcade so that we can fix bugs in it. There are also issue in multiplayer. It was a mistake to bundle this one.

In the next iteration for arcade, we should completely migrate it out.

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**Author:** ![purna079](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/purna079/32/4018_2.png) [@purna079](https://forum.makecode.com/u/purna079)\
**Post date:** [September 2, 2020, 2:23am UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/7 "2020-09-02T02:23:00Z")

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You have to do on sprite kind CORGI overlaps with block game over win

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**Author:** ![purna079](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/purna079/32/4018_2.png) [@purna079](https://forum.makecode.com/u/purna079)\
**Post date:** [September 15, 2020, 5:01pm UTC](https://forum.makecode.com/t/overlapping-problems-with-corgio-extensions/1864/8 "2020-09-15T17:01:45Z")

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> **[myDog](https://arcade.makecode.com/24550-72559-29324-49330)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

  
here this will work
