# Overlay Help

**URL:** <https://forum.makecode.com/t/overlay-help/807>\
**Category:** Arcade\
**Created:** [November 21, 2019, 1:47pm UTC](https://forum.makecode.com/t/overlay-help/807 "2019-11-21T13:47:36Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![arivera](https://avatars.discourse-cdn.com/v4/letter/a/e99b99/32.png) [@arivera](https://forum.makecode.com/u/arivera)\
**Post date:** [November 21, 2019, 4:22pm UTC](https://forum.makecode.com/t/overlay-help/807/2 "2019-11-21T16:22:21Z")

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Here is a related discussion, wit a solution using JavaScript -Cheers.

> [@HUD and Inventory for large tile maps](https://forum.makecode.com/t/hud-and-inventory-for-large-tile-maps/644):
>
> Hi there, I am new to Arcade, and loving it. Is there a way to have an HUD “glued” to one of the edges of the screen while Player sprites “walks” around in a large tile map? I want to keep inventory, and other status info, always visible, and I decided to ask before hacking this (if you can get the location of the camera, for example, you could place this info at an offset, but there seem to be no blocks to get this info). Thanks!

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_[View the full topic](https://forum.makecode.com/t/overlay-help/807)._
