# Pak-Man

**URL:** <https://forum.makecode.com/t/pak-man/17499>\
**Category:** Arcade\
**Tags:** game\
**Created:** [January 19, 2023, 4:03pm UTC](https://forum.makecode.com/t/pak-man/17499 "2023-01-19T16:03:15Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [January 19, 2023, 4:03pm UTC](https://forum.makecode.com/t/pak-man/17499/1 "2023-01-19T16:03:15Z")

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This is my spinoff of Pac-Man! Move Pak-Man around the map and try to eat all of the yellow dots without getting caught by the ghosts! Eating the larger dots will give you a powerup letting you eat the ghosts for a few seconds!

> **[Pak-Man](https://arcade.makecode.com/S64498-27954-90565-93203)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Enjoy! 😃

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [January 19, 2023, 6:13pm UTC](https://forum.makecode.com/t/pak-man/17499/2 "2023-01-19T18:13:21Z")

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This is really well made, I love it!

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [January 19, 2023, 6:49pm UTC](https://forum.makecode.com/t/pak-man/17499/3 "2023-01-19T18:49:51Z")

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Thanks! I’m glad you like it! Happy Forum-versary by the way! 🥳

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [January 19, 2023, 11:26pm UTC](https://forum.makecode.com/t/pak-man/17499/4 "2023-01-19T23:26:16Z")

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The drawings are very simple, yet intriguing! Maybe make it so that you don’t have to hold the move buttons to move, but just click once to move all the way.

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [January 20, 2023, 12:10am UTC](https://forum.makecode.com/t/pak-man/17499/5 "2023-01-20T00:10:42Z")

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I appreciate the suggestion, but I think I’ll leave the game the way it is. It’s a good idea though.

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [January 20, 2023, 7:23pm UTC](https://forum.makecode.com/t/pak-man/17499/6 "2023-01-20T19:23:22Z")

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> **[Pak-Man Lucas edit](https://arcade.makecode.com/S87667-01013-28377-53404)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I changed the art a bit. I really like this game keep it up @Blobbey!

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**Author:** ![GlitchLord](https://avatars.discourse-cdn.com/v4/letter/g/7ba0ec/32.png) [@GlitchLord](https://forum.makecode.com/u/GlitchLord)\
**Post date:** [February 13, 2023, 1:39am UTC](https://forum.makecode.com/t/pak-man/17499/7 "2023-02-13T01:39:37Z")

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A good game, if slightly easy 27,870 points first try

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [February 14, 2023, 5:55pm UTC](https://forum.makecode.com/t/pak-man/17499/8 "2023-02-14T17:55:18Z")

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Thanks! I agree, the game is fairly easy. (Easier than the original.)

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**Author:** ![Gl125371](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gl125371/32/29131_2.png) [@Gl125371](https://forum.makecode.com/u/Gl125371)\
**Post date:** [October 20, 2024, 5:03pm UTC](https://forum.makecode.com/t/pak-man/17499/9 "2024-10-20T17:03:06Z")

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I know it’s been a year, but I did @AbstractDesigner’s idea.

[Pak-Man George125371 EDIT](https://arcade.makecode.com/S09472-49406-60523-44021)

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**Author:** ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)\
**Post date:** [October 20, 2024, 6:08pm UTC](https://forum.makecode.com/t/pak-man/17499/10 "2024-10-20T18:08:14Z")

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Did you use the Tilemap-a-star extension for the ghosts?

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**Author:** ![Gl125371](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gl125371/32/29131_2.png) [@Gl125371](https://forum.makecode.com/u/Gl125371)\
**Post date:** [October 21, 2024, 2:38pm UTC](https://forum.makecode.com/t/pak-man/17499/11 "2024-10-21T14:38:47Z")

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@BlueYoshi507 This is not my game. This is @AbstractDesigner’s game, but I think he did.

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**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [October 21, 2024, 5:32pm UTC](https://forum.makecode.com/t/pak-man/17499/12 "2024-10-21T17:32:50Z")

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@Blobbey this is really good! Maybe you can make it to where they run away when you eat the power pellets?

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<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [October 21, 2024, 9:23pm UTC](https://forum.makecode.com/t/pak-man/17499/13 "2024-10-21T21:23:57Z")

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@BlueYoshi507, yes, I did use the a-star extension to make the ghosts pathfind towards the player and for that reason, @DangerNoodle I think it might be a bit difficult to make the ghosts run away from you when you get a powerup.

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<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [October 21, 2024, 9:23pm UTC](https://forum.makecode.com/t/pak-man/17499/14 "2024-10-21T21:23:59Z")

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Thank you!
