# Papa Long Legs (Critter Jam) Dev Log

**URL:** <https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538>\
**Category:** Show & Tell\
**Created:** [October 19, 2026, 8:02pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538 "2026-10-19T20:02:02Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 19, 2026, 8:02pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/1 "2026-10-19T20:02:02Z")

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I lowk just found out about the critter jam, so I’m a little behind. But that won’t stop me from making THE GREATEST CRITTER GAME EVER!!! My game isn’t even CLOSE to complete yet, but in this topic I will post my updates and stuff like that.

My game is gonna be…

## PAPA LONG LEGS

a physics based game where you are a two legged creature trying to walk. it is based off of one of my favorite browser games, Daddy Long Legs  
V

> **[Daddy Long Legs | Play Free Online on MadKidGames](https://www.madkidgames.com/game/daddy-long-legs)**
>
> Play Daddy Long Legs free online and take on a funny walking challenge where balance, timing, and patience decide how far you can go. Control a strange long-legged character, take careful steps, avoid

this isn’t my game its the actual thing that I will recreate. Any tips on where to get started?

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**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [October 20, 2026, 11:29pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/2 "2026-10-20T23:29:46Z")

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I used to play this game all the time when I was a kid! I wish you good luck!  
You should check out my Inverse Kinematics extension. It could be useful for the legs!

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 21, 2026, 2:20am UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/3 "2026-10-21T02:20:22Z")

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thanks for the suggestion!

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 21, 2026, 7:16pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/4 "2026-10-21T19:16:20Z")

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where can I find the extension, (and how would I use it?)

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**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [October 21, 2026, 11:46pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/5 "2026-10-21T23:46:59Z")

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> **[GitHub - bladebaillio/ik-extension: Utility for making IK physics in Makecode Arcade](https://github.com/bladebaillio/ik-extension)**
>
> Utility for making IK physics in Makecode Arcade

The blocks are pretty straight forward, but here’s an example of what the code would look like:

> **[ik demonstration](https://arcade.makecode.com/S84545-37734-77817-68260)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [October 21, 2026, 11:55pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/6 "2026-10-21T23:55:30Z")

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Look at his procedural animation dev page

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**Author:** ![OriginalUsername](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/originalusername/32/33031_2.png) [@OriginalUsername](https://forum.makecode.com/u/OriginalUsername)\
**Post date:** [October 21, 2026, 11:56pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/7 "2026-10-21T23:56:41Z")

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You can find it on @BLADEr’s procedural animation dev page.  
And to learn how to use it… I think they provided an example game.  
Hope this helps :D

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 23, 2026, 2:42am UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/8 "2026-10-23T02:42:47Z")

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thx guys!

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 26, 2026, 5:51pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/9 "2026-10-26T17:51:39Z")

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CHANGE OF PLANS!!!

@micahlikestocode is going to help me with this project. we are friends at school, so we will be able to lock in on this!

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/36786_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 26, 2026, 5:53pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/10 "2026-10-26T17:53:24Z")

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homie of the homes what is a papa long leg, and who came up with the name

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**Author:** ![tjayy67](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tjayy67/32/36644_2.png) [@tjayy67](https://forum.makecode.com/u/tjayy67)\
**Post date:** [October 26, 2026, 10:43pm UTC](https://forum.makecode.com/t/papa-long-legs-critter-jam-dev-log/46538/11 "2026-10-26T22:43:20Z")

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I did!! isn’t it great

![Daddy long legs spider stops and vibes to music! : r/BeAmazed](https://external-preview.redd.it/5pTu3hCcQUG4kX3Zqlm9JHU0EsF3QqPtgycN1rjNn_4.gif?auto=webp&s=4f9134a192e000e3d3f51bca1f0a1543af392ab6)
