# Parallel | By Octodemon

**URL:** <https://forum.makecode.com/t/parallel-by-octodemon/28510>\
**Category:** Game Design\
**Tags:** game, art\
**Created:** [April 30, 2024, 9:35pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510 "2024-04-30T21:35:13Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [April 30, 2024, 9:35pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/1 "2024-04-30T21:35:13Z")

</div>

Hello, good people of the one and only MakeCode Forum! Big games have been releasing recently like  
Hoplings by @Brainstorm_Studios and The MakeCode Forums: A Coder King Mystery by @ChimbroDaPro . So I have decided to start the development of my own big game. The name is…

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/3/36ef5df81a7dcb848b6ad2d84c0249ec7b47d0be.png)

**Parallel** is a top down RPG in a world where all humans are extinct. However their thoughts and emotions have been left behind which evolve into living beings of their own.

That’s really all I can say about the story/lore without spoiling too much.

And a while back I made this topic called [Do YOU want to be in my game?](https://forum.makecode.com/t/do-you-want-to-be-in-my-game/23615) If you submitted a character then you’ll be in the game! If anyone still wants to submit a character they can in the [Do YOU want to be in my game?](https://forum.makecode.com/t/do-you-want-to-be-in-my-game/23615) topic.

Each week I’ll post progress, demos, (and maybe a few lore drops) for the game.  
The first demo will be releasing soon!

Thanks for reading  
-Octodemon

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [May 1, 2024, 3:42am UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/2 "2024-05-01T03:42:02Z")

</div>

Yay! Almost forgot about this

---

<div class="post-metadata">

**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [May 1, 2024, 4:52pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/3 "2024-05-01T16:52:06Z")

</div>

![IMG_6244](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/6/664ab74692eeef0278653ca8f107c295e5047300.jpeg)  
As of now I’m putting the final touches on attacks and other actions the player can do.  
Anyone have any idea of what they could be?  
(The first one is pretty self explanatory)

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [May 1, 2024, 9:49pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/4 "2024-05-01T21:49:19Z")

</div>

Hmm my guesses  
Sword attack  
Dash  
Power up  
Sneak

---

<div class="post-metadata">

**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [May 2, 2024, 4:21am UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/5 "2024-05-02T04:21:32Z")

</div>

Good guesses. I won’t say if they’re right or not though 🤫

---

<div class="post-metadata">

**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [May 5, 2024, 3:27am UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/6 "2024-05-05T03:27:55Z")

</div>

Hey everyone back with a little test for Parallel! This is a test for the player’s moves and attacks.  
Here’s an overview of this test:

Press B to switch moves:  
Press A to use your selected move  
Use Arrow keys or WASD to move around the map

How moves work:  
BP (Battle Points) is a numerical value which increases as you attack enemies.  
Moves require BP to be used.  
(Basically attack enemies to use your more powerful moves)

> **[Parallel Player Test by Octodemon](https://arcade.makecode.com/38023-10461-83503-23124)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I hope all of my yapping makes sense!  
Let me know what you guys think of this.

-Octodemon

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [May 5, 2024, 11:13pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/7 "2024-05-05T23:13:38Z")

</div>

Very nice! Make sure that the z values of your UI are high enough though

---

<div class="post-metadata">

**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [May 5, 2024, 11:21pm UTC](https://forum.makecode.com/t/parallel-by-octodemon/28510/8 "2024-05-05T23:21:26Z")

</div>

Thanks! I didn’t catch that.
