# Penguin Mania Devlog

**URL:** <https://forum.makecode.com/t/penguin-mania-devlog/44991>\
**Category:** Collaboration\
**Tags:** game, make\
**Created:** [July 18, 2026, 6:33pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991 "2026-07-18T18:33:13Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 28, 2026, 2:08am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/41 "2026-07-28T02:08:21Z")

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The effect is kinda bad, since you can’t tell where your going. If you made there more space it would be good.

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [July 28, 2026, 2:22am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/42 "2026-07-28T02:22:34Z")

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ok im happy to do the battle cpu!

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 28, 2026, 2:23am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/43 "2026-07-28T02:23:53Z")

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I’m starting to work on it, though it’s really tricky. All I have is the enemy to jump if you are close enough, and to move to the side mid-jump.

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**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [July 28, 2026, 9:08pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/44 "2026-07-28T21:08:59Z")

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Ok @YamJam and @coppercode I can’t wait to see how they turn out

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<div class="post-metadata">

**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [July 29, 2026, 2:27am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/45 "2026-07-29T02:27:17Z")

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> **[Camera Triangulation (multiplayer) - Copy](https://arcade.makecode.com/10333-81201-03391-91129)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

heres v2 ill start work on the cpu now!

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [July 29, 2026, 2:28am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/46 "2026-07-29T02:28:39Z")

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Also Pov Peinguin mania was on XBOX

 ![Screenshot 2026-07-28 8.12.56 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/6/d6df24d4c6f218db9e4ac27c56a496fa7311a527.png)

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<div class="post-metadata">

**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [August 3, 2026, 6:28pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/47 "2026-08-03T18:28:34Z")

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how do u get an animation that smooth? (again) and did i help with the game? (i can’t remember i have the memory of a goldfish)

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 4, 2026, 2:57am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/48 "2026-08-04T02:57:33Z")

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Well I try to add as many frames as possible and try to make it as realistic as possible.  
Also for your second question just so you know you have not helped with the game.

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**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 4, 2026, 2:59am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/49 "2026-08-04T02:59:00Z")

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This is Really good! Also sorry I have not said anything in a while I have just been busy.  
Also (Again) I can’t wait to see how the CPU turns out!

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [August 5, 2026, 5:22pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/50 "2026-08-05T17:22:36Z")

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I’m leaving to @coppercode because I’m genuinely not built for this 😭

CPU’s are too advanced for me 🥀

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 6, 2026, 2:58am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/51 "2026-08-06T02:58:22Z")

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Your fine, But I do have a question for you would you be able to finish multiplayer mode?

I wan’t it so the items can spawn on the map and you can pick them up giving you a different weapon or armor based on what you collect. I can do the animation for the characters moving though. I know i’m kinda asking a lot of you though 😅 I just don’t know how I would set this stuff up. Thank you @YamJam

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 6, 2026, 3:07am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/52 "2026-08-06T03:07:52Z")

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I bring you…  
VERSION 2.0 Of PEINGUIN MANIA

> **[Penguin Mania 0.2.0 (BETA) (Fixed Player Animation Update)](https://arcade.makecode.com/S06740-12811-55811-46081)**
>
> Super Smash Bro's but On steroids 
> 
> Current Update 0.2.0 (Beta)
> 
> Only multiplayer works currently
> 
> FIXED Player animation update
> 
> Credits: Greysalt, YamJam, Seal\_Dev
> Supporters: Coppercode, Voxelmaster64, Kirbob

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<div class="post-metadata">

**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [August 6, 2026, 3:20am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/53 "2026-08-06T03:20:05Z")

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ok the cpu now have the player physics i will start on ai very soon

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 6, 2026, 3:56pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/54 "2026-08-06T15:56:52Z")

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Okay @coppercode. Thank you! 👍

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [August 6, 2026, 3:57pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/55 "2026-08-06T15:57:09Z")

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Sorry, I forgot I had to do multiplayer 😭

I’ll work on it right now, and it’s not too much, just some normal coding!

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<div class="post-metadata">

**Author:** ![Seal\_dev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/seal_dev/32/36520_2.png) [@Seal\_dev](https://forum.makecode.com/u/Seal_dev)\
**Post date:** [August 6, 2026, 5:09pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/56 "2026-08-06T17:09:12Z")

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I added 2 more backgrounds and a item:

> **[Penguin Mania 0.2.0 (BETA) (Fixed Player Animation Update)](https://arcade.makecode.com/S38835-51633-13644-69724)**
>
> Super Smash Bro's but On steroids 
> 
> Current Update 0.2.0 (Beta)
> 
> Only multiplayer works currently
> 
> FIXED Player animation update
> 
> Credits: Greysalt, YamJam, Seal\_Dev
> Supporters: Coppercode, Voxelmaster64, Kirbob

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 7, 2026, 2:14am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/57 "2026-08-07T02:14:53Z")

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Thank you Seal dev for the backrounds I like the one where you are in the ring

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 7, 2026, 2:14am UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/58 "2026-08-07T02:14:58Z")

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Also what should we call the item? Maybe a bat

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [August 7, 2026, 5:05pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/59 "2026-08-07T17:05:47Z")

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@greysalt right now I have added a pistol, knife, assault rifle, shotgun and boxing glove as weapons. I also have a military vest, chainmail armor, shield, and armor plating (like armor from Call of Duty), and a battered shirt as armor. Would you like me to add anything else?

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<div class="post-metadata">

**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [August 9, 2026, 8:04pm UTC](https://forum.makecode.com/t/penguin-mania-devlog/44991/60 "2026-08-09T20:04:27Z")

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well I mean you didn’t have to do that much but Thank you! if you don’t mind could you add the features for the weapons to go with it. I will also try to work on that.

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