# PHANTOMS- platformer idea/collaboration

**URL:** <https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102>\
**Category:** Collaboration\
**Tags:** game\
**Created:** [April 6, 2024, 2:58am UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102 "2024-04-06T02:58:35Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 15, 2024, 4:40pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/63 "2024-04-15T16:40:31Z")

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Sorry about my comment I thought I added but if you want to yes we do.  
And the sprite is a boss by @Luke and kinda looks like a bunch of my sprite stuck together so it could fit as a boss. Right?

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 15, 2024, 9:11pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/64 "2024-04-15T21:11:01Z")

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Note I am not a member of the ideas team but I have an idea.  
What if in the secret after game area there is this.  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/b/b5c08e0574394bc0123d4cf6e6fd119817b30253.png)  
A kart level.

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**Author:** ![Cursedeclipse](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cursedeclipse/32/13499_2.png) [@Cursedeclipse](https://forum.makecode.com/u/Cursedeclipse)\
**Post date:** [April 16, 2024, 3:39am UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/65 "2024-04-16T03:39:11Z")

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i don’t know how we would implement this but sounds fun, it’s on the ideas log so we can make it later.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 16, 2024, 4:45pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/66 "2024-04-16T16:45:50Z")

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I know it’s a bit late to comment on the music comment but you didn’t say what kind of music you wanted when I was making it. Also I didn’t feel the need to make more music until boss one. And for the kart level my idea (I am not on that team) I think it would be like something is chasing you and the only way to outrun it is a kart (a mariokart).

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**Author:** ![pecan4pi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pecan4pi/32/20940_2.png) [@pecan4pi](https://forum.makecode.com/u/pecan4pi)\
**Post date:** [April 17, 2024, 3:54am UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/67 "2024-04-17T03:54:19Z")

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@Luke @JtSpeedRun TeddyB @Cursedeclipse @HaruhitoGames @BlastBoxGames @Dodec @Josef @CopySprite @InvalidProject Astronomicality22 Not-a-creepy-doll. Basically everyone who is working on this game; **MAKE A GITHUB ACCOUNT IF YOU DONT ALLREADY HAVE ONE, THEN PUT IT HERE!** I think that I finally figured out how to GitHub and make everyone’s lives easier. and remember for when its set up; Pull before you push!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 17, 2024, 3:55am UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/68 "2024-04-17T03:55:59Z")

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As @Luke once said

> [@The forum is dying, why?](https://forum.makecode.com/t/the-forum-is-dying-why/24856/18):
>
> Yes I think the point on unfinished collaborations is especially sad, I’ve spent hours of my time making art for collaborations yet so many of them are forgotten and unfinished. If someone is going to make a collaborative game, it is expected that they should take charge, organise the collaboration, and work on the game. Games like Roller and Pixel Smash are good examples of this.

We will finish this right?  
Personally all I need to make this happen is a list of **every** single thing that will be in this game.  
One more thing. 🔻

_Poll ([view on site](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/68))_

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [April 17, 2024, 2:50pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/69 "2024-04-17T14:50:23Z")

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The main character is not a ghost though…

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [April 17, 2024, 2:50pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/70 "2024-04-17T14:50:24Z")

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I remember that thing. It was originally made for me

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 17, 2024, 2:50pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/71 "2024-04-17T14:50:28Z")

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Great my github account is called CopySprite yeah just like that.  
Also The multiplayer will be optional so why not?

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**Author:** ![Cursedeclipse](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cursedeclipse/32/13499_2.png) [@Cursedeclipse](https://forum.makecode.com/u/Cursedeclipse)\
**Post date:** [April 17, 2024, 6:03pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/72 "2024-04-17T18:03:04Z")

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# :boom: ANNOUNCMENT: PULLING IT TOGETHER :boom:

## SPRITES TEAM:

i got the reference sheet (finally)! everyone make TWO enemies, with animations. @Brainstorm_Studios got the deep one and caster done but if you could scale them down that would be great. we also need 2 more to replace Make One and Make Two. after you finish, start making tilesets for an area. MAKE SURE TO SAY WHAT ENEMIES YOU’RE MAKING. we don’t want duplicates.

> **animations needed**
>
> - spooder: move up, move down, death
> - ghostling: move left, move right, death
> - caster: shoot left, shoot right, death
> - spiky: move forward in all 4 directions (he climbs on walls), death
> - bouncer: jump, death
> - deep one is done already.

 ![WIN_20240417_10_09_53_Pro](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/7/7ce33706714e6d5da2c0bf04a1f8e21f424bd2b9.jpeg)

## CODE TEAM

@pecan4pi, i have no clue how to use github, can you post an explanation?  
also, we need core mechanics like weapons and various area mechanics before things like multiplayer.

## IDEAS TEAM

we need 2 more enemies, see above in the sprites team section.  
also, think of area mechanics (like light in the depths)

## ANSWERS

@CopySprite: it’s frustrating to implement and doesn’t fit what i had in mind for the game.  
@BlastBoxGames: that’s just how i draw ghosts. it’s a bit weird but we already have sprites.  
@pecan4pi again: don’t bother pinging me, i get notifications for every message on this thread.

## ANYTHING ELSE

sorry for the wall of text. we need a bit more collaboration in here if we wat to get this off the ground. thanks for reading!  
-eclipse

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 17, 2024, 6:03pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/73 "2024-04-17T18:03:15Z")

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Yes it was but it could work somewhere in this game or maybe it was sent to heck after defeat.

The main character isn’t a ghost but it is for me since it’s in my version and the other character has no animations.

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [April 17, 2024, 6:08pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/74 "2024-04-17T18:08:19Z")

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It’s a bit outdated so if you want to use it I can touch some stuff up

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [April 17, 2024, 6:17pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/75 "2024-04-17T18:17:52Z")

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Maybe think about themes for different enemy types  
Like for each section of the map/game there would be different types and themes  
I think the overarching theme could be like possession (like how player has a skull hat) for npcs or all living stuff

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 17, 2024, 6:18pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/76 "2024-04-17T18:18:07Z")

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For The Depth’s of 🔥 HELL 🔥 we could have an enemy kind of like the Boos from Mario. When in the bark they’re only eyes so it would be hard to see them but in the light they would be visible and could have a little panic-y sprite before they run away.

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 17, 2024, 6:18pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/77 "2024-04-17T18:18:19Z")

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> [@Cursedeclipse](#):
>
> we need core mechanics like weapons and various area mechanics before things like multiplayer.

I was saying that I will add it you don’t have to do anything.  
Also this is really coming together and I’m exited to add more things.

-CopySprite out.

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**Author:** ![TeddyB](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teddyb/32/35627_2.png) [@TeddyB](https://forum.makecode.com/u/TeddyB)\
**Post date:** [April 17, 2024, 6:18pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/78 "2024-04-17T18:18:33Z")

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2 more enemies…  
There should be a croissant enemy and a sausage enemy 🕶

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<div class="post-metadata">

**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 18, 2024, 12:49pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/79 "2024-04-18T12:49:07Z")

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My github is also the same as my name Not-A-Creepy-Doll

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<div class="post-metadata">

**Author:** ![TeddyB](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teddyb/32/35627_2.png) [@TeddyB](https://forum.makecode.com/u/TeddyB)\
**Post date:** [April 18, 2024, 12:50pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/80 "2024-04-18T12:50:49Z")

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gut.hib is way better in my opinion  
also I have no idea how to use git.hub

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 18, 2024, 12:52pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/81 "2024-04-18T12:52:53Z")

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> [@Cursedeclipse](#):
>
> we need a bit more collaboration

I said earlier

> [@CopySprite](#):
>
> If you haven’t already post what you did.

Please. 😐

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [April 18, 2024, 12:57pm UTC](https://forum.makecode.com/t/phantoms-platformer-idea-collaboration/28102/82 "2024-04-18T12:57:05Z")

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Me? in which team

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