# Physics Extension

**URL:** https://forum.makecode.com/t/physics-extension/42294
**Category:** Arcade
**Tags:** extension
**Created:** [February 22, 2026, 7:28pm UTC](https://forum.makecode.com/t/physics-extension/42294 "2026-02-22T19:28:54Z")
**Posts on this page:** 20
**Page:** 1

<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 22, 2026, 7:28pm UTC](https://forum.makecode.com/t/physics-extension/42294/1 "2026-02-22T19:28:54Z")

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> **[GitHub - MMM-tek/Physics: Un proyecto MakeCode](https://github.com/MMM-tek/Physics)**
>
> Un proyecto MakeCode

The new physics Extension.

Please if you found bugs, report them.

> **[Physics](https://arcade.makecode.com/S88681-32385-69735-94294)**
>
> Hecho con ❤️ en Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)
#### Post date: [February 22, 2026, 9:38pm UTC](https://forum.makecode.com/t/physics-extension/42294/2 "2026-02-22T21:38:29Z")

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This is amazing! Now we can finally get slopes and ramps in games without a ton of functions and code.

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 22, 2026, 9:39pm UTC](https://forum.makecode.com/t/physics-extension/42294/3 "2026-02-22T21:39:28Z")

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in your extension Json remove the two tile map files because those cause errors

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 22, 2026, 9:40pm UTC](https://forum.makecode.com/t/physics-extension/42294/4 "2026-02-22T21:40:36Z")

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I like it as well It might be really useful for beginners

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 23, 2026, 7:37pm UTC](https://forum.makecode.com/t/physics-extension/42294/5 "2026-02-23T19:37:27Z")

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Oky doky, allready maked.

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 23, 2026, 7:37pm UTC](https://forum.makecode.com/t/physics-extension/42294/6 "2026-02-23T19:37:31Z")

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Some one knows how i can put an image like a tilemap?

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<div class="post-metadata">

### Author: ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)
#### Post date: [February 23, 2026, 9:14pm UTC](https://forum.makecode.com/t/physics-extension/42294/7 "2026-02-23T21:14:38Z")

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Should probably ask that in a separate topic.

What I’m inferring that you’re asking is that you want to use an image as a tilemap?

If so, use the color coded tilemap extension.

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 23, 2026, 9:28pm UTC](https://forum.makecode.com/t/physics-extension/42294/8 "2026-02-23T21:28:35Z")

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well sense you have already asked pls approve this mods here

//%block

//% tilemap.shadow=tiles\_tilemap\_editor

export function setTileMapForSprite(tilemap: tiles.TileMapData) {

}

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 23, 2026, 11:09pm UTC](https://forum.makecode.com/t/physics-extension/42294/9 "2026-02-23T23:09:30Z")

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well this is how you have a tilemap input at least if this is what you mean by “image like a tilemap?”

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 23, 2026, 11:09pm UTC](https://forum.makecode.com/t/physics-extension/42294/10 "2026-02-23T23:09:31Z")

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Thanks!!

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 23, 2026, 11:09pm UTC](https://forum.makecode.com/t/physics-extension/42294/11 "2026-02-23T23:09:44Z")

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# New big update!!!

In this update I have added One Side Walls (working at night​😴)

> **Update Details**
>
> ![Screenshot 2026-02-23 23.41.04](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/4/248a4ea008d70afa144adb6961bb760f949f4162.png)
> 
> You only need to configurate them and then you will have One side walls.

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<div class="post-metadata">

### Author: ![Therandomcoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/therandomcoder/32/31570_2.png) [@Therandomcoder](https://forum.makecode.com/u/Therandomcoder)
#### Post date: [February 24, 2026, 6:52pm UTC](https://forum.makecode.com/t/physics-extension/42294/13 "2026-02-24T18:52:31Z")

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I love this extension but there is one small problem. The physics don’t allow any changes to a players vy, vx, ay, and ax. Other than that, everything looks good.

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 24, 2026, 6:53pm UTC](https://forum.makecode.com/t/physics-extension/42294/14 "2026-02-24T18:53:04Z")

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yesssssss nice 👌

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 24, 2026, 7:07pm UTC](https://forum.makecode.com/t/physics-extension/42294/15 "2026-02-24T19:07:44Z")

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And here comes the demo. 😁 💯

> **[Physics DEMO](https://arcade.makecode.com/S45718-53452-32306-46188)**
>
> Hecho con ❤️ en Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 24, 2026, 9:35pm UTC](https://forum.makecode.com/t/physics-extension/42294/16 "2026-02-24T21:35:46Z")

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I already aded the blocks and i aded platforms, I will update the demo.

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 24, 2026, 9:35pm UTC](https://forum.makecode.com/t/physics-extension/42294/17 "2026-02-24T21:35:48Z")

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The vx and the ax, you need to put it you but the ay and the vy it will be aplied to te extension.  
Thanks 🙃

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 26, 2026, 6:13pm UTC](https://forum.makecode.com/t/physics-extension/42294/18 "2026-02-26T18:13:57Z")

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Some one have ideas to put on the extension?

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [February 26, 2026, 6:23pm UTC](https://forum.makecode.com/t/physics-extension/42294/19 "2026-02-26T18:23:15Z")

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wall jump on horizontal tiles pls

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<div class="post-metadata">

### Author: ![MMM-tek](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mmm-tek/32/29354_2.png) [@MMM-tek](https://forum.makecode.com/u/MMM-tek)
#### Post date: [February 28, 2026, 5:35pm UTC](https://forum.makecode.com/t/physics-extension/42294/21 "2026-02-28T17:35:02Z")

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You can give an example @NeverStopTheCoder pls… 😅

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<div class="post-metadata">

### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [March 1, 2026, 1:34am UTC](https://forum.makecode.com/t/physics-extension/42294/22 "2026-03-01T01:34:57Z")

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i don’t have a example I just gave you a thing to do also I pretty sure your extension has a crazy license

[Next page](https://forum.makecode.com/t/physics-extension/42294.md?page=2)
