# Physics2D extension

**URL:** <https://forum.makecode.com/t/physics2d-extension/42516>\
**Category:** Arcade\
**Tags:** graphics-and-math, extension\
**Created:** [March 5, 2026, 7:24pm UTC](https://forum.makecode.com/t/physics2d-extension/42516 "2026-03-05T19:24:40Z")\
**Posts on this page:** 1\
**Showing post:** 20

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [March 24, 2026, 7:59pm UTC](https://forum.makecode.com/t/physics2d-extension/42516/20 "2026-03-24T19:59:42Z")

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I want to help @Existent_Chicken with his [3d thing](https://forum.makecode.com/t/a-3d-thing/41142) extension, and we essentially want to make a multiview tilemap editor, like Portal 2’s Hammer World Builder.  
It would look somewhat like this:

 ![Screenshot 2026-03-23 7.49.28 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/0/80ba3cd8fff158a58b904bf994740622bc8889d6.png)

(sorry for my terrible editing skills)  
Anyway, you’d essentially have 3 tilemap editors, and one read only isometric view of the 3d tilemap you’ve created.

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_[View the full topic](https://forum.makecode.com/t/physics2d-extension/42516)._
