# Pixel Dash

**URL:** https://forum.makecode.com/t/pixel-dash/29671
**Category:** Show & Tell
**Created:** [July 12, 2024, 10:07pm UTC](https://forum.makecode.com/t/pixel-dash/29671 "2024-07-12T22:07:19Z")
**Posts on this page:** 1
**Showing post:** 1

<div class="post-metadata">

### Author: ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)
#### Post date: [July 12, 2024, 10:07pm UTC](https://forum.makecode.com/t/pixel-dash/29671/1 "2024-07-12T22:07:19Z")

</div>

Pixel Dash is a game where momentum matters most. You cannot move with the arrow keys, the game moves the player (you) for you. And every time when you bump into a wall (or spring), you get sent into the opposite direction. You have to dodge spikes (the main obstacle). There a currently three levels, but the third one is not finished. [https://arcade.makecode.com/S05625-44593-81599-73813](https://arcade.makecode.com/S05625-44593-81599-73813)  
To do list:

- Fix momentum when going through portals
- Fix speed bug when hitting a spring in the opposite direction
- Make game look better
- Add power-ups

---

_[View the full topic](https://forum.makecode.com/t/pixel-dash/29671)._
