# Pixel editor?

**URL:** <https://forum.makecode.com/t/pixel-editor/1781>\
**Category:** Arcade\
**Created:** [April 22, 2020, 10:32pm UTC](https://forum.makecode.com/t/pixel-editor/1781 "2020-04-22T22:32:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![mkilpatr](https://avatars.discourse-cdn.com/v4/letter/m/ccd318/32.png) [@mkilpatr](https://forum.makecode.com/u/mkilpatr)\
**Post date:** [April 22, 2020, 10:32pm UTC](https://forum.makecode.com/t/pixel-editor/1781/1 "2020-04-22T22:32:32Z")

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I’m fairly new to this and am playing with Microbits. I would very much like to know how to replicate the Arcade Sprite Editor in an extremely simple form - a monchrome pixel editor with no frills at all. I want a facility in MakeCode to bring up a pixel editor of a custom size, but I don’t know how to do this.

Is it possible to show me how to extract the editor and its various functions/shims/field-editor annotations etc from the rest of the Arcade package - which is pretty massive - such that I could pare it down to a basic editor? Currently the standard 5x5 pixel editor for Microbit images isn’t helpful as it can’t be customized and I don’t know how even to access its source code such that I could recreate my own version of it.
