# Pixel Smash Hardware Demake

**URL:** <https://forum.makecode.com/t/pixel-smash-hardware-demake/41894>\
**Category:** Arcade\
**Tags:** game, javascript, art\
**Created:** [February 4, 2026, 6:29pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894 "2026-02-04T18:29:58Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Hamuza11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hamuza11/32/25540_2.png) [@Hamuza11](https://forum.makecode.com/u/Hamuza11)\
**Post date:** [February 4, 2026, 6:29pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/1 "2026-02-04T18:29:58Z")

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I’m making a demake of Pixel Smash for hardware. If anyone wants to contribute art or code, please let me know!

_Poll ([view on site](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/1))_

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 4, 2026, 11:59pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/2 "2026-02-04T23:59:59Z")

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I am professional at MakeCode JavaScript  
You can trust me, I promise.

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 5, 2026, 1:16am UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/3 "2026-02-05T01:16:58Z")

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Bring in the big guns

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/6/e690d7672faf638541d177e24c3a76b2efa4bdfe.png)  
(shut up light mode haters)

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 5, 2026, 1:17am UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/4 "2026-02-05T01:17:24Z")

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nuh uh my computer would die trying

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**Author:** ![ManchesterStudios](https://avatars.discourse-cdn.com/v4/letter/m/ed8c4c/32.png) [@ManchesterStudios](https://forum.makecode.com/u/ManchesterStudios)\
**Post date:** [February 5, 2026, 11:20pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/5 "2026-02-05T23:20:05Z")

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Beat me to it! I was just about to announce that I was demaking it in BLOCKS

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 6, 2026, 12:15am UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/6 "2026-02-06T00:15:10Z")

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I thought he made it in blocks though

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**Author:** ![ManchesterStudios](https://avatars.discourse-cdn.com/v4/letter/m/ed8c4c/32.png) [@ManchesterStudios](https://forum.makecode.com/u/ManchesterStudios)\
**Post date:** [February 6, 2026, 10:36pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/7 "2026-02-06T22:36:24Z")

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No, it runs in JS as far as I’m aware.

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 9, 2026, 4:06am UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/8 "2026-02-09T04:06:42Z")

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he switched it last second 90% blocks 10%js

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<div class="post-metadata">

**Author:** ![Hamuza11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hamuza11/32/25540_2.png) [@Hamuza11](https://forum.makecode.com/u/Hamuza11)\
**Post date:** [February 9, 2026, 5:35pm UTC](https://forum.makecode.com/t/pixel-smash-hardware-demake/41894/9 "2026-02-09T17:35:34Z")

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I think that JS is more efficient.
