# Pixeled3D

**URL:** <https://forum.makecode.com/t/pixeled3d/46724>\
**Category:** Collaboration\
**Tags:** game, graphics-and-math, art\
**Created:** [October 26, 2026, 10:34pm UTC](https://forum.makecode.com/t/pixeled3d/46724 "2026-10-26T22:34:57Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Cybercube](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cybercube/32/34628_2.png) [@Cybercube](https://forum.makecode.com/u/Cybercube)\
**Post date:** [October 26, 2026, 10:34pm UTC](https://forum.makecode.com/t/pixeled3d/46724/1 "2026-10-26T22:34:57Z")

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My mind has an idea, to go were no makecoder has achieved, A 3D GAME MAKER.

I know it’s goanna take few years or so to do it by myself, but with makecode smartest minds, it’s only goanna take a year, I think. So, who are they you ask?

Well, it’s @luke, @Taser, @ScriptScraper and the moderators.  
But you can join too, just pick the code you be working on in the poll below:

_Poll ([view on site](https://forum.makecode.com/t/pixeled3d/46724/1))_

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**Author:** ![ScriptScraper](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/scriptscraper/32/35438_2.png) [@ScriptScraper](https://forum.makecode.com/u/ScriptScraper)\
**Post date:** [October 27, 2026, 4:31am UTC](https://forum.makecode.com/t/pixeled3d/46724/2 "2026-10-27T04:31:25Z")

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Sorry, I make great games and all, but I’m not really good enough at math stuff for this kind of thing. Thanks for picking me, though.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [October 27, 2026, 4:37am UTC](https://forum.makecode.com/t/pixeled3d/46724/3 "2026-10-27T04:37:05Z")

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Uhh im currently working (24hr shifts) so like i dont have time for this (pls do not assume that people are going to randomly dedicate a year to help you) I also have 0 skills coding 3D things lol

If you want a cool project to look at, unique has been working on a 3D engine

> [@U3D Engine - Walls, Floors, Pillars, Textures, and More!](https://forum.makecode.com/t/u3d-engine-walls-floors-pillars-textures-and-more/44656):
>
> U3D: a 3D voxel heightmap engine for MakeCode Arcade U3D is a raycasting engine that renders a 3D world from a heightmap and colormap image pair, with tilemap-based textured walls on top. It runs as an extension. What it does: Heightmap terrain with vertical scale and smooth camera stepping DDA raycaster with perspective-correct wall texturing, distance shading, and a lava/floor texture layer Billboard sprites with bob, velocity, bounce, scale, animations, and pathfinding to …

This is another cool voxel based 3D game by abstract

> [@PXT-Wireframe Engine 3D!](https://forum.makecode.com/t/pxt-wireframe-engine-3d/43798):
>
> Welcome to the PXT-Wireframe Engine 3D! forum. What is PWE? PWE is a 3D level builder created entirely within Makecode Arcade! You can find out more on the linked forum in my profile. For the meantime, this forum is for people who would like to show off their creations through screenshots or videos. I might also share my own development process here, and updates in the future! I’ve been working on a different project (abstract32) that allows you to paste in a level code from the terminal, ac…

Honestly, i would ask AqeeAqee for help with technical issues as they are very experienced and capable when it comes to 3D, they made the 3D that we have in the default extension and was working on isometric as well. Just dont ask them to do all the work for you 🙏

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [October 27, 2026, 6:38pm UTC](https://forum.makecode.com/t/pixeled3d/46724/4 "2026-10-27T18:38:49Z")

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for a complete 3D game engine like Unity, you would have to use something other than Makecode. Mostly performance being the issue. Your code would go so slow because Makecode’s compiler makes it slower, and either way it would need to be compiled into machine language, because js still has some other things that make it slower (garbage memory, array indexing checks, variable types, etc). Im not saying you should try, I’m just saying that Makecode will never be able to handle a complete 3D engine.

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/36786_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 27, 2026, 6:38pm UTC](https://forum.makecode.com/t/pixeled3d/46724/5 "2026-10-27T18:38:51Z")

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great idea, I’ll be watching this closely

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**Author:** ![mrbananaguy1234](https://avatars.discourse-cdn.com/v4/letter/m/f17d59/32.png) [@mrbananaguy1234](https://forum.makecode.com/u/mrbananaguy1234)\
**Post date:** [October 27, 2026, 10:54pm UTC](https://forum.makecode.com/t/pixeled3d/46724/6 "2026-10-27T22:54:55Z")

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tons of makecoders have achieved 3d idk what ur talkin about.

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**Author:** ![KawaiiGoddess](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kawaiigoddess/32/33722_2.png) [@KawaiiGoddess](https://forum.makecode.com/u/KawaiiGoddess)\
**Post date:** [October 28, 2026, 12:01am UTC](https://forum.makecode.com/t/pixeled3d/46724/7 "2026-10-28T00:01:44Z")

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idk hoq to do real 3d. i will just do it microcode style

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**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [October 28, 2026, 12:04am UTC](https://forum.makecode.com/t/pixeled3d/46724/8 "2026-10-28T00:04:43Z")

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> [@Cybercube](#):
>
> 3D GAME MAKER

This means a 3D engine to _create_ games in it, not just a 3D game. Unless they meant something else and I misunderstood.

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [October 28, 2026, 12:05am UTC](https://forum.makecode.com/t/pixeled3d/46724/9 "2026-10-28T00:05:27Z")

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24hr shift??? when do you sleep??? More importantly if you have 24hr shifts how are you replying ???

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**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [October 28, 2026, 8:43pm UTC](https://forum.makecode.com/t/pixeled3d/46724/10 "2026-10-28T20:43:25Z")

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Multitonks  
 ![Multitonks](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTKTKPYgL3FvmSgnESjmz-AbEzdXMJcmokcQTSFsgABqj3ZjfkQS4j7nKqRqS0oohwRWjcwC7zPVCzNQ-MBDhlBXi4gjmyXdGaRnN2OZJ0g&s=10)

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [October 28, 2026, 8:43pm UTC](https://forum.makecode.com/t/pixeled3d/46724/11 "2026-10-28T20:43:28Z")

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I am allowed to sleep just need to wake up if there are any fire calls, and i am allowed to use my phone ofc

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**Author:** ![PimIncGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pimincgames/32/15040_2.png) [@PimIncGames](https://forum.makecode.com/u/PimIncGames)\
**Post date:** [October 28, 2026, 8:43pm UTC](https://forum.makecode.com/t/pixeled3d/46724/12 "2026-10-28T20:43:33Z")

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I mean a year is a pretty long time to work also unless you already discussed with people pinging them randomly probably isn’t a great idea.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 28, 2026, 8:43pm UTC](https://forum.makecode.com/t/pixeled3d/46724/14 "2026-10-28T20:43:56Z")

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im gonna be honest 24 hr shift kind of infers hes working in the military, who gives you breaks.
