# Plants Vs. Zombies Pocket Edition

**URL:** https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043
**Category:** Collaboration
**Created:** [August 9, 2024, 5:00pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043 "2024-08-09T17:00:37Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 9, 2024, 5:00pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/1 "2024-08-09T17:00:37Z")

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Hi Guys! 👋  
I’m here again!  
Today I created a new game. Do you remember my old PVZ Game I made? Well, I remade it into a new game with a GameBoy Style and more accurate mechanics. I’ll be updating this piece by piece.  
Here’s the game ⬇  
[GAME](https://arcade.makecode.com/S22008-81441-03745-42602)

I hope you like it.  
Let me know if there are any glitches in the game or any errors in my code.  
Ah! I also want to know if, you want this game to be in grayscale or in color.

_Poll ([view on site](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/1))_

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 10, 2024, 9:12pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/2 "2024-08-10T21:12:21Z")

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PD: Tell me if I have to change/improve any sprite’s animation/mechanic.  
Thank you!

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### Author: ![MYR](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/myr/32/16320_2.png) [@MYR](https://forum.makecode.com/u/MYR)
#### Post date: [August 12, 2024, 1:51am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/3 "2024-08-12T01:51:31Z")

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This game is awesome! Nice drawings to turn it grayscale! One mechanic you could improve is so that not all sunflowers and pea-shooters shoot or make suns at the same time. You could do this by using sprite data extension, and timer extension! (Both in the direct library of makecode.) Then, you could do this:  
Use the [on sprite created of type (whatever the plants types are)] have them track the miliseconds played, then, every time a pea is shot or sun is sunned, they calculate the delay using the tracked data, and use the timer extension to do [After (time) run code].

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### Author: ![MYR](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/myr/32/16320_2.png) [@MYR](https://forum.makecode.com/u/MYR)
#### Post date: [August 12, 2024, 1:58am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/4 "2024-08-12T01:58:05Z")

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Also, Color will make it more difficult to draw, because grayscale colors can be interpreted as many colors, for instance one grayscale color used as yellow and light green, therefore it will have better graphics.

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 12, 2024, 4:13am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/5 "2024-08-12T04:13:02Z")

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@MYR Thank you for the advice. Maybe I could put an “after [pick random between 50 and 150]” before each projectile spawn. Also, I’m not sure if I will leave it in GrayScale because the poll says everyone wants it in color, but anyway, thanks for the help!

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 12, 2024, 1:25pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/6 "2024-08-12T13:25:46Z")

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The First Update is Here! 🥳  
[GAME IS HERE](https://makecode.com/_dMD8kKg7K6jA)  
PVZ Pocket Edition V. 0.1 adds the following things:

- Change the color palette from GrayScale to Color! (Thanks for participating in the poll)
- Game Duration Bar
- More Animations for the plants
- Win and Lose Finals

Hope you all like the new version!  
PD: Tell me if I have to change/improve any sprite’s animation/mechanic.  
Thank you!

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### Author: ![Jedi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedi/32/14307_2.png) [@Jedi](https://forum.makecode.com/u/Jedi)
#### Post date: [August 13, 2024, 1:46am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/7 "2024-08-13T01:46:40Z")

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i love it!  
it feels like a gbc/nes game.

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 17, 2024, 3:17am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/8 "2024-08-17T03:17:44Z")

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The Second Update is Here! 😃  
[GAME IS HERE](https://makecode.com/_WRtfurP8Ad2K)  
PVZ Pocket Edition V. 0.2 adds the following things:

- Sun amounts are identical to the original game
- More Effects
- Bigger area
- FINAL WAVE

Hope you all like the new version!  
PD: Tell me if I have to change/improve any sprite’s animation/mechanic.  
PPD: Do you think the zombies go too fast? Tell me down in the comments 👇  
Thank you!

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 22, 2024, 4:31pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/9 "2024-08-22T16:31:21Z")

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If you read my newest help topic, you will know I will have to restart making the game, since every link of this game doesn’t work for me. But anyway, you never have to give up!  
This is the new game style I’m thinking of 👇  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/1/d17333ff1213c43f33fe32aaa6db61ce2fbe59e8.png)  
Thanks for your comprehension!

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 25, 2024, 4:25pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/10 "2024-08-25T16:25:23Z")

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The New Version is here! (New remake since the original was cancelled due to technical problems)

> **[Plants Vs. Zombies Retro](https://arcade.makecode.com/S31558-86679-77097-55438)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

What’s new:  
-New Art Style  
-Better Accurate Gameplay  
-CHERRY BOMB  
-Traffic Cone Zombie

Things to know:  
-This game is infinite now, so you can plant forever or stop until you don’t have space anymore.  
-It still doesn’t have any levels

Hope You Like this new version!!!  
(PD: Can someone tell me if there’s any way to make this game less laggy or any site lkind of Turbowarp?)

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 26, 2024, 12:29am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/11 "2024-08-26T00:29:19Z")

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The Second Update of the New Version Is here!!!

> **[Plants Vs. Zombies Retro](https://arcade.makecode.com/69985-94271-95348-19145)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

What’s New:  
-Three levels  
-Finals

I have a question I wanna know… Should I make another individual topic for this game?

_Poll ([view on site](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/11))_

Hope you all like this new game!!!

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [August 29, 2024, 4:52pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/12 "2024-08-29T16:52:48Z")

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Update 1.3 is here! 🌵🧟‍♂️

> **[Plants Vs. Zombies Retro](https://arcade.makecode.com/58469-80263-65662-78527)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

What’s new:  
-Two new levels  
-Potato Mine and Nut (a.k.a Potato for me)  
-Raids  
-Pole Jump Zombie  
(Minigames will be separated)

Hope you all like it!

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<div class="post-metadata">

### Author: ![MYR](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/myr/32/16320_2.png) [@MYR](https://forum.makecode.com/u/MYR)
#### Post date: [October 1, 2024, 10:47pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/13 "2024-10-01T22:47:35Z")

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This game is really awesome! One thing you could to to make your game even better is to slow down the Cursor movement. I had a really hard time on my computer moving the mouse to the right place and clicking on the suns of the sunflowers before they disappeared.

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### Author: ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)
#### Post date: [October 2, 2024, 10:01pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/14 "2024-10-02T22:01:34Z")

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mad respect this game is heavily underrated!

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### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [October 2, 2024, 11:29pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/15 "2024-10-02T23:29:00Z")

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Agreed this game is absolutely awesome, it’s not getting the attention it deserves.

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### Author: ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)
#### Post date: [October 3, 2024, 4:30pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/16 "2024-10-03T16:30:21Z")

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You are cooking rn. Good job, and keep up the good work

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### Author: ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)
#### Post date: [October 4, 2024, 4:02pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/17 "2024-10-04T16:02:31Z")

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i THINK THAT THE CURSOR IS A LITTLE TOO FAST FOR ME

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### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [October 21, 2024, 5:33pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/18 "2024-10-21T17:33:02Z")

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HERE IS SOME OF THE NEW ART STYLE FOR THE GAME!!!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/3/93c1084fd08e6e167b1ee6cb475ace3d9224fe7a.png) ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/9/39a221a510d3476b1bc30bd90acf6cb630c0a01f.png) ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/4/2485ea91faca3c40a03caf52098eb791f4e644b7.png) ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/3/6325350f4bdf09cd1282fe289fcd980c10714d1e.png)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/a/9acacb4f76f779f5d90cbdc1146c16d32d7d033f.png) ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/f/4f8e09af2df3cca10a568d6e5bb43945da7dc429.png) ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/7/c78cc72023253b2a7287cf908335d74c212a0030.png)

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<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [October 21, 2024, 7:02pm UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/19 "2024-10-21T19:02:21Z")

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My eyes enjoy looking at these.  
Good.

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [October 24, 2024, 2:25am UTC](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043/20 "2024-10-24T02:25:02Z")

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THE SUPER BIG NEW VERSION OF PLANTS VS. ZOMBIE POCKET EDITION IS FINALLY HERE! (I WILL NEVER GIVE UP!!!)

> **[Plants Vs. Zombies Retro](https://arcade.makecode.com/74188-89642-26507-34531)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

## **What’s New!?**

-DAY WORLD COMPLETED!!  
-NEW PLANTS!  
-NEW ART STYLE!! YAYYY!!  
-BUCKET HEAD ZOMBIE!!!  
-LAWNMOWERS!!  
-AND MUCH MORE!!!

I HOPE Y’ALL LIKE THIS SUPER MEGA UPDATE AS I LOVE IT!!! ❤

PD: I will make different versions of the game to save more performance of it.  
For each different world, I will make an own different version (ex. Day Version, Night version, etc.)

[Next page](https://forum.makecode.com/t/plants-vs-zombies-pocket-edition/30043.md?page=2)
