# Platformer help

**URL:** <https://forum.makecode.com/t/platformer-help/37386>\
**Category:** Help\
**Created:** [June 17, 2025, 8:20pm UTC](https://forum.makecode.com/t/platformer-help/37386 "2025-06-17T20:20:45Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![badcoder](https://avatars.discourse-cdn.com/v4/letter/b/35a633/32.png) [@badcoder](https://forum.makecode.com/u/badcoder)\
**Post date:** [June 17, 2025, 8:20pm UTC](https://forum.makecode.com/t/platformer-help/37386/1 "2025-06-17T20:20:45Z")

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Hi i am making a platformer video game. However after completing a level the remaining coins or bad guy spawners remain anyone know how to fix this?  
Game link: [https://arcade.makecode.com/S49465-53382-81774-37930](https://arcade.makecode.com/S49465-53382-81774-37930)

Thanks

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 17, 2025, 9:28pm UTC](https://forum.makecode.com/t/platformer-help/37386/2 "2025-06-17T21:28:07Z")

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I’m inferring you are primarily using the kinds of coin and enemy

Use the destroy all sprites kind block, it might do the job.

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**Author:** ![Platypus2341](https://avatars.discourse-cdn.com/v4/letter/p/ba8739/32.png) [@Platypus2341](https://forum.makecode.com/u/Platypus2341)\
**Post date:** [June 18, 2025, 4:33am UTC](https://forum.makecode.com/t/platformer-help/37386/3 "2025-06-18T04:33:21Z")

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You will want to add 3 of the destroy all sprites kind block at the overlap’s portal block 1 for coins, 1 for gravestones and 1 for fireballs. change the gravestones kind to its own kind because if you don’t it will mess with the player character
