# Platformer physics feedback?

**URL:** <https://forum.makecode.com/t/platformer-physics-feedback/42077>\
**Category:** Game Design\
**Created:** [February 11, 2026, 12:15am UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077 "2026-02-11T00:15:38Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![DimonSw0rd11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dimonsw0rd11/32/32564_2.png) [@DimonSw0rd11](https://forum.makecode.com/u/DimonSw0rd11)\
**Post date:** [February 11, 2026, 12:15am UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/1 "2026-02-11T00:15:38Z")

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Im making a platformer game and i need feedback with the physics, any feedback is allowed!

> **[idk what to name this](https://arcade.makecode.com/05623-84162-01008-07730)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 11, 2026, 4:34am UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/2 "2026-02-11T04:34:06Z")

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I would love if the wall jump was easier

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [February 11, 2026, 4:43am UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/3 "2026-02-11T04:43:59Z")

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It needs a little more friction, kinda feels like sliding on ice.

May I also suggest:

On (jump button) released: set (PlayerSprite) velocity y to ((PlayerSprite vy) / 2)

It should make jumping feel more responsive.

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [February 11, 2026, 8:03pm UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/4 "2026-02-11T20:03:52Z")

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Just make sure to only let this happen once per jump and only if the player is moving upwards.

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**Author:** ![DimonSw0rd11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dimonsw0rd11/32/32564_2.png) [@DimonSw0rd11](https://forum.makecode.com/u/DimonSw0rd11)\
**Post date:** [February 11, 2026, 8:03pm UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/5 "2026-02-11T20:03:53Z")

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Thanks, I’ll find a fix for it

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**Author:** ![KatTheSequel](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/katthesequel/32/29035_2.png) [@KatTheSequel](https://forum.makecode.com/u/KatTheSequel)\
**Post date:** [February 11, 2026, 8:03pm UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/6 "2026-02-11T20:03:56Z")

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I feel like the jump height could be higher, and the player could fall a bit slower. Also controllable jump height would be nice.

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**Author:** ![DimonSw0rd11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dimonsw0rd11/32/32564_2.png) [@DimonSw0rd11](https://forum.makecode.com/u/DimonSw0rd11)\
**Post date:** [February 11, 2026, 8:03pm UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/7 "2026-02-11T20:03:57Z")

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Thanks for the feedback and suggestion!

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [February 11, 2026, 9:25pm UTC](https://forum.makecode.com/t/platformer-physics-feedback/42077/8 "2026-02-11T21:25:04Z")

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Right. I forgot to mention that.
