# Playtime (Dev-Log)

**URL:** <https://forum.makecode.com/t/playtime-dev-log/44385>\
**Category:** Game Design\
**Tags:** game\
**Created:** [June 7, 2026, 12:34am UTC](https://forum.makecode.com/t/playtime-dev-log/44385 "2026-06-07T00:34:41Z")\
**Posts on this page:** 16\
**Page:** 1

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**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 7, 2026, 12:34am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/1 "2026-06-07T00:34:41Z")

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_A new terrifying game I made_…

Some inspiration from Poppy Playtime 1-2-3

> **[playtime (demo)](https://arcade.makecode.com/S79832-08954-45716-32727)**
>
> ....they are here....    
> 
> (a game by horror studios)

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<div class="post-metadata">

**Author:** ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)\
**Post date:** [June 7, 2026, 3:24am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/2 "2026-06-07T03:24:04Z")

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Wow!! I never really had enough momentum to keep going on my horror games but you, you’re a different story. If you lose focus, I’ll help and motivate you!! I will also report bugs… Like the one where you fall out of the map when you get the grabby hands.

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**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [June 7, 2026, 3:25am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/3 "2026-06-07T03:25:16Z")

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this is cool but i fell through the floor

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 7, 2026, 6:16pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/4 "2026-06-07T18:16:00Z")

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I know I am working on it.

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 7, 2026, 8:03pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/5 "2026-06-07T20:03:29Z")

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Could anyone help with these lights?

> **[playtime (demo)](https://arcade.makecode.com/S87453-61452-84378-07512)**
>
> ....they are here....    
> 
> (a game by horror studios)

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<div class="post-metadata">

**Author:** ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)\
**Post date:** [June 7, 2026, 11:09pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/6 "2026-06-07T23:09:33Z")

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What do you mean by “these lights?”

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 8, 2026, 5:13pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/7 "2026-06-08T17:13:16Z")

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Never mind, I fixed them.

Also, just a heads up: it’s a PC-only game (because you need a mouse).

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 10, 2026, 3:40am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/8 "2026-06-10T03:40:53Z")

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Now I need some help making a rope that goes from the _Blue Hand_ to the _Player_ once shot.

> **[playtime (demo)](https://arcade.makecode.com/S87453-61452-84378-07512)**
>
> ....they are here....    
> 
> (a game by horror studios)

Here is the code, (you can shoot your blue hand now!)

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 12, 2026, 12:06am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/9 "2026-06-12T00:06:55Z")

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Oops, the code crashed and the game is bugged.

This is the uncrashed version.

> **[playtime (demo)](https://arcade.makecode.com/S87453-61452-84378-07512)**
>
> they are here and hungry....
> 
> (a game by horror studios)

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 18, 2026, 4:43pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/10 "2026-06-18T16:43:08Z")

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Hello again…  
I have an updated version of the playtime.

> **[playtime (demo)](https://arcade.makecode.com/S87453-61452-84378-07512)**
>
> they are here and hungry....
> 
> (a game by horror studios)

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<div class="post-metadata">

**Author:** ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)\
**Post date:** [June 18, 2026, 10:17pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/11 "2026-06-18T22:17:59Z")

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YEA boi!! This game is comin’ along really well, wow!

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<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [June 22, 2026, 5:58pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/12 "2026-06-22T17:58:38Z")

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You should probably use @BLADEr 's line canvas extention!

It is pretty usefull

> [@Procedural Animation Dev Page](https://forum.makecode.com/t/procedural-animation-dev-page/41737):
>
> Ok. I’ve been wanting to make this topic for a while now. I’m making this topic to put all the procedural art stuff I do in, including all the extensions and games I make. Anyone is also free to putting whatever they’d like on this page, as long as it has something to do with procedural art. With that, here is a list of extensions I’ve made and some that I’m still working on: play_button Softbodiesplay_button Inverse kinematicsplay_button Ragdoll physicsplay_button Line canvasplay_button Continuous Rotation I’ll be posting games that I’m wor…

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 26, 2026, 12:19am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/13 "2026-06-26T00:19:53Z")

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I have a new version,  
It brings…

Rope connecting the hands, 2 new rooms and the rough cutscene for the blue chase

> **[playtime (demo)](https://arcade.makecode.com/S70761-30720-12870-98951)**
>
> they are here and hungry....
> 
> (a game by horror studios)

---

<div class="post-metadata">

**Author:** ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)\
**Post date:** [June 26, 2026, 4:35am UTC](https://forum.makecode.com/t/playtime-dev-log/44385/14 "2026-06-26T04:35:17Z")

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YYYYAAAAAYYYY!! I am so happy! Also, because you’re making a horror game… why not I!

Here:

> **[Mascot Horror - Chapter 1](https://arcade.makecode.com/31292-79179-72257-69918)**
>
> Find yourself trapped in an old factory, remembering nothing. Featuring Red Rhino.

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 26, 2026, 10:25pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/15 "2026-06-26T22:25:48Z")

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I am taking a break for a couple of days to work on different short horror

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<div class="post-metadata">

**Author:** ![HorrorDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/horrordev/32/33158_2.png) [@HorrorDev](https://forum.makecode.com/u/HorrorDev)\
**Post date:** [June 26, 2026, 10:57pm UTC](https://forum.makecode.com/t/playtime-dev-log/44385/16 "2026-06-26T22:57:12Z")

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Its pretty close to mascot horror but not to close
