# Pls help aaaahhhh

**URL:** <https://forum.makecode.com/t/pls-help-aaaahhhh/40442>\
**Category:** Help\
**Created:** [November 14, 2025, 5:48pm UTC](https://forum.makecode.com/t/pls-help-aaaahhhh/40442 "2025-11-14T17:48:34Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![huggebugge](https://avatars.discourse-cdn.com/v4/letter/h/c2a13f/32.png) [@huggebugge](https://forum.makecode.com/u/huggebugge)\
**Post date:** [November 14, 2025, 5:48pm UTC](https://forum.makecode.com/t/pls-help-aaaahhhh/40442/1 "2025-11-14T17:48:35Z")

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help me. my overlap wont work and i dont know what to do.

pls help

> **[duvkling - Copy](https://arcade.makecode.com/S48886-18640-52935-42639)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![ItzWolfeel](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/itzwolfeel/32/25239_2.png) [@ItzWolfeel](https://forum.makecode.com/u/ItzWolfeel)\
**Post date:** [November 14, 2025, 5:54pm UTC](https://forum.makecode.com/t/pls-help-aaaahhhh/40442/2 "2025-11-14T17:54:37Z")

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Seems neat! But what are you exactly trying to do? What overlap? Do you want the projectiles to do damage? It’d be easier if you were to elaborate on what you wanted.

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [November 14, 2025, 10:21pm UTC](https://forum.makecode.com/t/pls-help-aaaahhhh/40442/3 "2025-11-14T22:21:32Z")

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Is this a Hollowknite fight recreation? It looks cool so far!

@richard another bug it seems. This sprite type insert block creates a “SpriteKindLegacy” enum instead of the normal one.

 ![Screenshot 2025-11-14 at 3.51.06 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/2/626f79d936099e22ace30ec61039c6f3f8c3d303.png)

The block is also different:

 ![Screenshot 2025-11-14 at 3.51.15 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/e/dea2e8e1ab0446549f3f2091155e2d5a863b72c6.png)  
VS the dropdown when I remove the insert:  
 ![Screenshot 2025-11-14 at 3.51.22 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/8/d8b07a51a979b9433170348c56fb776698be6379.png)

@huggebugge, if you remove that insert and just leave the normal bit in that block, like it shows in the second screenshot, your overlaps will work again! Sorry about this Makecode bug. Normally the code you used would work just fine.

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [November 14, 2025, 10:22pm UTC](https://forum.makecode.com/t/pls-help-aaaahhhh/40442/4 "2025-11-14T22:22:46Z")

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Ok, I asked Richard about this on stream today. He said that a very long time ago, sprite kinds were an enum, but now they are not, you if this is a very very old project, or you copied that sprite block from an old project, that caused this legacy sprite kind thing.

So it’s not a bug, but I’m gonna leave my original message there because it already contains the explanation on how to fix it. Sorry for the unnecessary pings, Richard.
