# Pogo Man : Adventures In Pogoland!

**URL:** <https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [March 22, 2026, 7:04am UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830 "2026-03-22T07:04:32Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [March 22, 2026, 7:04am UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/1 "2026-03-22T07:04:32Z")

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![Untitled presentation (4)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/d/8dc80ae458727b513473528bd558155b36abde24.jpeg)

 ![Untitled presentation](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/7/07e594b1d9b4387c28afb4616f26ff551bd87c95.png)

 ![Untitled presentation (1)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/e/4e2d049a37fb31ce549e20d5fbd630bd840b1890.png)

 ![Untitled presentation (2)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/c/7c3b69ae5aa9e85194bc1bc28ab0423c900493a0.png)

On a more serious note, there will only be 2-5 releases before the full game comes out. Proof of concept (another if needed), Demo (Demo 2 or 3 if needed) then the full game. If anyone would like to help with music, I beg for you to share.

> **[Pogoman - Adventure of Pogoland - POC](https://arcade.makecode.com/53184-93271-62947-81087)**
>
> what do you think mate. This is the Proof of concept

_**If your wondering why I said I’m coming back on April yet here I am, I was and still am developing 2 ports of games (not full ofc but still) and grieving over a death off the platform. the only thing the forum had to do with it was just the crushing demand I felt**_

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 1, 2026, 3:52am UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/2 "2026-04-01T03:52:36Z")

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> **[Pogoman - Adventure of Pogoland - Demo 1](https://arcade.makecode.com/59992-54727-34257-07730)**
>
> what do you think mate. This is the first Demo/Prototype

Pogoman - Adventure of Pogoland! Save Your Uno Card Collection (and maybe your wife) in this Ragtag of a Coded game! Please Give me Feedback, Bugs or anything you would like in Demo 2! Feedback allows the game to Develop Quicker and Better, Don’t Be Afraid to point anything out! (some songs are placeholders, music will be added in demo 2)

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**Author:** ![darkflufyy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/darkflufyy/32/10286_2.png) [@darkflufyy](https://forum.makecode.com/u/darkflufyy)\
**Post date:** [April 1, 2026, 3:19pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/3 "2026-04-01T15:19:28Z")

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Very cool! 😁

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**Author:** ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)\
**Post date:** [April 1, 2026, 3:28pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/4 "2026-04-01T15:28:09Z")

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Fun fact:  
I couldn’t beat the tutorial for a solid 15 minutes

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**Author:** ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)\
**Post date:** [April 1, 2026, 6:40pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/6 "2026-04-01T18:40:03Z")

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down arrow is ground pound  
you have to time it

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 1, 2026, 9:35pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/8 "2026-04-01T21:35:37Z")

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Does Anyone want to do a Speedrun? I’ll Make A Extra Patch for the game to make speed running easier if someone does

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 1, 2026, 9:35pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/9 "2026-04-01T21:35:39Z")

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its a tutorial for the game, next demo will have world 2 & also, there’s a extra easier path with a free coin

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 2, 2026, 2:39am UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/10 "2026-04-02T02:39:51Z")

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![Untitled presentation](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/7/07e594b1d9b4387c28afb4616f26ff551bd87c95.png)  
 ![Untitled presentation (1)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/e/4e2d049a37fb31ce549e20d5fbd630bd840b1890.png)  
 ![Untitled presentation (2)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/d/fd29cd8dbcc7b64da07f8011b21f077251df9236.png)  
 ![Untitled presentation (3)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/2/c23c80296dd8f65b0bad16b2fcec102ede5fd1ce.png)  
 ![Untitled presentation (4)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/b/fb58d6fe91473351123d0760a9ed3bf2e4499cab.png)  
 ![Untitled presentation (5)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/2/52b9cd51253a7e5df09760a2cfbc34840519b333.png)

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 2, 2026, 5:00pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/11 "2026-04-02T17:00:56Z")

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uhhhhhhhh can some please help with music . . . :[ I Am terrible when It comes to Writing Music, ESPECIALLY FOR MAKECODE.

Please help me . . . If you do I will add credits. What I Need Is A Grass Theme, Desert Theme, Cave Theme, Boss/Challenge Theme, Level Finish Theme & Title Screen.

_Poll ([view on site](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/11))_

Again, Please help me. Thank you

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**Author:** ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)\
**Post date:** [April 3, 2026, 5:17pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/12 "2026-04-03T17:17:05Z")

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little remix of pogoman

> **[Pogoman - scareventure of Pogohell -](https://arcade.makecode.com/S26658-28484-69869-33380)**
>
> so its pogoman in hell?
> yes

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 3, 2026, 9:17pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/13 "2026-04-03T21:17:04Z")

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It’s samoht Johnson! the evil Johnson!!!11!!!11111

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**Author:** ![eat101tea](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/eat101tea/32/30820_2.png) [@eat101tea](https://forum.makecode.com/u/eat101tea)\
**Post date:** [April 10, 2026, 6:01pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/14 "2026-04-10T18:01:11Z")

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**Introduction:**  
Pogoman Adventure of Pogoland Demo 1 offers an engaging and exciting look into what could easily become one of the most beloved indie games of the year. From the very first moments, you’re greeted with a delightful blend of nostalgia and fresh, innovative gameplay that draws on the best elements of classic RPGs while introducing exciting new mechanics. If the demo is any indication, this game has the potential to be an unforgettable adventure.

**Gameplay:**  
The gameplay of _Pogoman Adventure of Pogoland_ is where the game truly shines. The demo introduces us to a world filled with quirky characters, colorful environments, and a unique battle system that feels both familiar and new. The game’s core mechanics are simple to understand but offer plenty of depth to keep players engaged. The turn-based battles feel fluid and strategic, with each Pogoman you capture having different abilities and characteristics, encouraging you to experiment with different team compositions.

The pacing of the demo is spot-on, introducing new mechanics at just the right time to keep the player feeling challenged without overwhelming them. The side quests and hidden items scattered around the world offer plenty of content to explore, making it clear that the full game will be packed with things to discover. Whether you’re battling in the wild or solving puzzles in various towns, the gameplay feels like a perfect mix of exploration and tactical combat.

**Story & Worldbuilding:**  
The world of Pogoland is as charming as it is expansive. The demo introduces players to a variety of locations, from lush forests to mysterious caves, each with its own aesthetic and flavor. The world feels alive with colorful NPCs, each with their own personalities and quirks. Though the story is still in its early stages, it presents an interesting premise about a young hero venturing into the world to restore balance to the land.

The writing is witty and full of humor, making the dialogue sections enjoyable to read and helping to flesh out the personalities of the characters. There’s a clear sense of lore that hints at much larger events to come, which makes you eager to see how the story unfolds in the full release.

**Graphics and Sound:**  
Visually, _Pogoman Adventure of Pogoland_ is stunning for a demo. The game’s vibrant art style captures the essence of a classic RPG while adding its own flair with smooth animations and character designs that feel full of life. The environments are richly detailed, with each area offering a distinct look and feel that invites exploration.

The soundtrack is another standout feature. The music complements the tone of the game perfectly—upbeat and whimsical during adventure sequences, while quieter and more atmospheric during key story moments. The sound effects are clean and immersive, adding an extra layer of polish to the overall experience.

**Performance:**  
For a demo, the performance of _Pogoman Adventure of Pogoland_ is impressive. The game runs smoothly with no noticeable frame rate drops or glitches. The loading times are short, and transitions between different areas are seamless, making the experience feel polished even in its early form.

**Conclusion:**  
All in all, _Pogoman Adventure of Pogoland Demo 1_ has made a fantastic first impression. It brings together a blend of charming visuals, deep gameplay mechanics, and a whimsical world that is sure to keep players coming back for more. The developers have clearly put a lot of care and thought into this project, and it’s evident in the attention to detail that permeates every aspect of the game.

The demo leaves you with a sense of excitement and anticipation for what’s to come, and based on what we’ve seen so far, _Pogoman Adventure of Pogoland_ is shaping up to be a true gem in the indie gaming scene.

**Rating: 10/10**

This is an easy recommendation for any RPG fan, and even those who enjoy lighthearted adventure games will find a lot to love here. If the full game can maintain this level of quality and polish, it could easily become a classic. _Pogoman Adventure of Pogoland_ is off to an incredible start, and I can’t wait to see where the adventure goes next!

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**Author:** ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)\
**Post date:** [April 10, 2026, 10:10pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/15 "2026-04-10T22:10:03Z")

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Is it just me… or does this feel AI generated? 🤔

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 12, 2026, 5:41pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/16 "2026-04-12T17:41:30Z")

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Whatever would’ve told you that? Pogoman Adventure of Pogoland is My Favorite RPG! also im pretty sure a classmate of mine might have copied my username, that my theory

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [April 13, 2026, 6:07pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/17 "2026-04-13T18:07:50Z")

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That’s what I thought too…

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**Author:** ![eat101tea](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/eat101tea/32/30820_2.png) [@eat101tea](https://forum.makecode.com/u/eat101tea)\
**Post date:** [April 15, 2026, 8:37pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/18 "2026-04-15T20:37:01Z")

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iI was lol, I just thought it was funny

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 18, 2026, 8:27pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/19 "2026-04-18T20:27:12Z")

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![Screenshot 2026-04-18 05.30.16](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/8/68f2d16d398058aac30f75413fff6d84cad9ae9b.png)  
Adventure of Pogoland is on top! (now that I’m searching up “Pogoman”, I found a steam game and A [Itch.io](http://Itch.io) game called Pogo Man Adventures. Although I had no clue they existed, go support them!

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 18, 2026, 8:29pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/20 "2026-04-18T20:29:22Z")

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> **[Pogoman - Adventure of Pogoland - Demo 2](https://arcade.makecode.com/S58074-47700-39755-94795)**
>
> IT'S 5:35 AS I TYPE THIS. MY EYES ARE DRIER THAN A DESERT (foreshadowing) AND I NEEDED TO RELEASE POGOMAN CONTENT SO I DON'T THINK THE GAME IS DEAD (yes, so \*i\* dont think the game is of the died)
> 
> added music for once (shovel knight is used as the...

as you can see, tired ol me has made Demo 2. The New Content is Music & A Intermission Level so I don’t feel as if I added nothing

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [April 23, 2026, 6:20pm UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/21 "2026-04-23T18:20:21Z")

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Should I enter the game jam with the game?

_Poll ([view on site](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/21))_

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**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [April 24, 2026, 1:59am UTC](https://forum.makecode.com/t/pogo-man-adventures-in-pogoland/42830/22 "2026-04-24T01:59:58Z")

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This game is W

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