# Pokemon Red Game

**URL:** <https://forum.makecode.com/t/pokemon-red-game/35524>\
**Category:** Arcade\
**Created:** [April 10, 2025, 2:34pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524 "2025-04-10T14:34:06Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 21, 2025, 7:21pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/41 "2025-04-21T19:21:51Z")

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sure! whaddya need?

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 21, 2025, 7:27pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/42 "2025-04-21T19:27:21Z")

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Also, this should probably be just a battle simulator. If we made the entire game, the file would be too big, and we would need arrays in arrays that are hundreds of lines long, and 500 sprites and all of that.

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**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 21, 2025, 7:29pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/43 "2025-04-21T19:29:05Z")

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it’s a nice start but just wondering why flamethrower is only doing 0 damage as it is super effective and not super sure but it’s base power is around 90-100 but @Dark_Charmander @swirlix this is great and I can help, just not until May 8 as I have a school coding competition

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**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 21, 2025, 7:35pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/44 "2025-04-21T19:35:53Z")

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Btw if you want it here is what I have so far just the if statement for the starters is odd and not working. here is an image

 ![Screenshot 2025-04-20 2.22.37 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/e/8e57fa2a4572adda544373bc69ff283f81e19236.png)  
and here is the link

> **[Pokemon Red/Blue](https://arcade.makecode.com/S65664-62873-93683-13198)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 21, 2025, 8:46pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/45 "2025-04-21T20:46:51Z")

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It was because @swirlix made a mistake with the damage calc with fire vs grass being 0x2 instead of base power x 2. and feel free to help!

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 21, 2025, 8:47pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/46 "2025-04-21T20:47:10Z")

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- Mabye..
- Ill Work on that in maybe the 2nd version
- Its Ok!
- Feel Free to!

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**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [April 21, 2025, 8:47pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/47 "2025-04-21T20:47:16Z")

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That looks suspiciously like @skytubbie’s game… 🤔

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**Author:** ![skytubbie](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skytubbie/32/13190_2.png) [@skytubbie](https://forum.makecode.com/u/skytubbie)\
**Post date:** [April 21, 2025, 9:52pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/48 "2025-04-21T21:52:36Z")

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Oh wait you’re right??? It even has the same sprite error I had in mine so it has to be.

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 21, 2025, 9:52pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/49 "2025-04-21T21:52:55Z")

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I never had that problem, but @Dark_Charmander is prob right

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 21, 2025, 11:45pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/50 "2025-04-21T23:45:01Z")

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also, I’m working on a game for a game jam in Godot so I may not finish the enemy AI and animations for awhile

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 21, 2025, 11:45pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/51 "2025-04-21T23:45:26Z")

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undoubtedly the same game, maybe with a few minor changes

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**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [April 22, 2025, 2:49am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/52 "2025-04-22T02:49:36Z")

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@skytubbie is it fine for @Big_Mac_Muncher to use the first half of your game with some _teleports_ minor changes?

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 22, 2025, 2:51am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/53 "2025-04-22T02:51:49Z")

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That’s totally fine!

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**Author:** ![skytubbie](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skytubbie/32/13190_2.png) [@skytubbie](https://forum.makecode.com/u/skytubbie)\
**Post date:** [April 22, 2025, 11:44am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/54 "2025-04-22T11:44:02Z")

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I haven’t updated my original post about the project, but over the past while, mostly on and off, i’ve finished enemy AI for the battles + the first gym! I might or might not post the updated version if i have the time tomorrow.

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<div class="post-metadata">

**Author:** ![skytubbie](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skytubbie/32/13190_2.png) [@skytubbie](https://forum.makecode.com/u/skytubbie)\
**Post date:** [April 22, 2025, 11:45am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/55 "2025-04-22T11:45:01Z")

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Yep! I don’t mind anybody using it, mostly an abandoned project, i’m just confused why @KensingtonianNinja made minor changes to my game and claimed the project as their own, not mad at all, just a bit confused. @Big_Mac_Muncher can 100% use whatever they want of my project though!!!

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<div class="post-metadata">

**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 22, 2025, 11:50am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/56 "2025-04-22T11:50:38Z")

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I think I did but now I am finishing the game

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<div class="post-metadata">

**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 22, 2025, 8:34pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/57 "2025-04-22T20:34:42Z")

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I’m sorry, I just started changing it about a month or 2 ago and forgot it was someone else’s project. Sorry 🙇‍♂️

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<div class="post-metadata">

**Author:** ![skytubbie](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skytubbie/32/13190_2.png) [@skytubbie](https://forum.makecode.com/u/skytubbie)\
**Post date:** [April 22, 2025, 9:00pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/58 "2025-04-22T21:00:39Z")

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It’s all good! Don’t worry about it

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<div class="post-metadata">

**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 23, 2025, 1:58am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/59 "2025-04-23T01:58:34Z")

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Ok, The Pokemon Being Introduced In The First Version Are:  
Bulbasaur (001)  
Ivysaur(002)  
Venusaur(003)  
Charmander(004)  
Charmeleon(005)  
Charizard(006)  
Squirtle(007)  
Wartortle(008)  
Blastoise(009)  
If You have suggestions about the movesets please offer them.  
the only moveset currently filled is Charizard:

1. Flamethrower
2. Slash
3. Dragon Rage
4. Bite  
As @KensingtonianNinja noted, I am using the Original Sprites and suggestions on improving them are not needed.

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<div class="post-metadata">

**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 23, 2025, 12:38pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/60 "2025-04-23T12:38:44Z")

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If you want, when we get onto it, I have the sprite sheet for all of the og 151 pokemon plus the 4-5 types of missing.no

[Previous page](https://forum.makecode.com/t/pokemon-red-game/35524.md?page=2)

[Next page](https://forum.makecode.com/t/pokemon-red-game/35524.md?page=4)
